In this activity, students will solve a subtraction problem with Base 10 …
In this activity, students will solve a subtraction problem with Base 10 blocks and post their work to SeeSaw. The Number Pieces App allows students to manipulate base 10 blocks electronically to show their understanding of counting concepts.
Base Ten BINGO is a fun educational learning activity for children to …
Base Ten BINGO is a fun educational learning activity for children to practice counting by one's, ten's, hundred's and thousand's. First children select the desired place value and grid size. Next, add up the blocks on the right and click the corresponding number on the left. Learn place value while playing BINGO!
Students will "play baseball" by choosing the correct affix for the root …
Students will "play baseball" by choosing the correct affix for the root word given. Please note you will need to have flash enabled on your browser in order to use the resource.
This short video and interactive assessment activity is designed to teach third …
This short video and interactive assessment activity is designed to teach third graders an overview of lines, curves, vertices, and sides of 2d shapes.
This short video and interactive assessment activity is designed to teach second …
This short video and interactive assessment activity is designed to teach second graders an overview of lines, curves, vertices, and sides of 2d shapes.
On-line interactive, video, and practice activities and accompanying hands-on collaborative activity are designed to …
On-line interactive, video, and practice activities and accompanying hands-on collaborative activity are designed to teach fourth graders an overview of simple figure patterns.
This web interactive from the Brooklyn Museum lets students examines the extraordinary …
This web interactive from the Brooklyn Museum lets students examines the extraordinary artist Jean-Michel Basquiat. He created paintings and drawings filled with imagery that describes his ideas about life and the world around him. This resource allows students to examine his works of art in depth and to learn about the images he used and create their own art online.
This is a supplemental website that explains what bath salts are. Students …
This is a supplemental website that explains what bath salts are. Students will learn how teens use bath salts, the dangers of using bath salts, and how to go about getting help.
Innovator Eric Curts has coded this marvelous Google Sheets template to create …
Innovator Eric Curts has coded this marvelous Google Sheets template to create a fantastic game of Battleship. It may be used to introduce students to useful tech skills such as how to share, use of revision history, locate specific cells and enter data.
This online module teaches about natural selection and how bacteria can influence …
This online module teaches about natural selection and how bacteria can influence natural selection (antibiotic resistance). Dr. Carl Bergstrom manages evolution. From his laboratory at the University of Washington, Carl figures out how to control the evolutionary future of microbe populations, nudging them towards particular destinies and away from others.
In this lesson students will watch a video about polite Internet behavior …
In this lesson students will watch a video about polite Internet behavior (netiquette). They will engage in a class discussion about proper online behavior.
In this lesson, the students will use the Bee Bot on a …
In this lesson, the students will use the Bee Bot on a map with 2D shapes and program the Bee Bot to move to and identify the 2D shapes based on their attributes. The students will review 2D shapes and their attributes, and learn how to use a Bee Bot. The students will be paired into a group of 3 or 4 depending on your class size. Each group will be given a mat with images of 2D shapes and task cards. The shapes have different colors and sizes. The task cards will provide visual tasks for the students. The students will take turns pulling a task card and program the bot to move to the shape that is on the card. The students will start on the first shape on the card and move to the bottom shape. This lesson may be split into two sessions if necessary.
In this lesson, students will identify locations around the classroom by programming …
In this lesson, students will identify locations around the classroom by programming a Bee Bot to move to specific locations on a map using positional words.
Day 1: In this lesson, students will… Use Bee-bots to trace the …
Day 1: In this lesson, students will… Use Bee-bots to trace the perimeter of a rectangle. They will then prove their findings with equations that match the path that they coded.
Day 2: In this lesson, students will… Use Bee-bots to “drive” the area of a rectangle. They will then prove their findings with equations that match the path that they coded.
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