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Coding Through a Story

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During this PBL, students will read a text and make it come alive by creating a 3D story map that shows the major events of the plot and the obstacles that the main character faced throughout the story. Students will then code an Ozobot to maneuver through the story and the obstacles while explaining them to an audience or their peers.

Material Type: Activity/Lab

Authors: Carrie Robledo, APRIL SUMMEY