Author:
Carrie Robledo
Subject:
English Language Arts
Material Type:
Activity/Lab
Level:
High School
Tags:
6-12 Design Thinking, 6-12-design-thinking
License:
Creative Commons Attribution Non-Commercial
Language:
English

Education Standards

ELA - Using a Graphic Novel to Create a Narrative

ELA - Using a Graphic Novel to Create a Narrative

Overview

 

As the culmination of our study of Macbeth through John McDonald’s graphic novel, students will create their own original graphic narrative using the Book Creator app for iPads or Chrome.

Instructor Directions

 

Name of Project: Using a Graphic Novel to Create a Narrative

 

Project Description

Name of ProjectUsing a Graphic Novel to Create a Narrative
Subject AreaEnglish
Targeted Standards W.11-12.3; W.11-12.4
Driving Question / Problem / ActivatorHow can I use the elements of fiction and technology to create my own narrative in a graphic novel?
Project SummaryAs the culmination of our study of Macbeth through John McDonald’s graphic novel, students will create their own original graphic narrative using the Book Creator app for iPads or Chrome.
Estimated Time180 minutes
Materials / Resources (including link to slideshow if available)Students will need access to:Lesson Directions:1. Activator: students brainstorm in small teams ideas for visual/ graphic novels (this could be from a personal memory, adaptation of another book/play, the retelling of a historical event, or a story of their own creation). 2. Teacher will facilitate whole class discussion as small teams share.
  • Students will share why their idea lends itself to visual adaptation using their knowledge of graphic novel characteristics.
3. Students will complete the Graphic Novel Planning Doc as a prewriting activity. 4. Upon completion of the Graphic Novel Planning Doc, students will work in pairs to review and provide feedback with one another. 5. Approval from teacher is required to begin creating graphic novel via Book Creator app.6. Teacher will review the use of the Book Creator app with a YouTube tutorial such as: https://www.youtube.com/watch?v=91az6jEYPh4&disable_polymer=true7. Students design their graphic novel using their planning doc in the Book Creator app either on the class mini iPad or their Chrome device.Teacher will circulate for one on one conferencing and reflection to find out if the graphic novel narrative meets their personal expectations.   
Tags#bookcreator  #graphicnovel

Project Outline 

AskHow can I use the elements of fiction and digital tools to adapt a narrative to a graphic novel format?
ImagineYou have been asked to adapt a traditional narrative, historical event, or create an original narrative for a younger audience/visual learners
PlanStudents will complete the graphic novel planning doc before beginning design in the Book Creator app.
CreateStudents can recreate an event, a memory, or create a new story using visual graphics to convey a story.
ImprovePeers will evaluate a classmate's graphic novel using a teacher generated rubric that addresses the features of graphic novels and elements of fiction (plot, conflict, character, setting, theme).
Closure / Student ReflectionsStudents will self evaluate and answer reflections questions (How do you feel about your finished product? Did you find you were successfully able to use the digital tools to achieve your purpose? What would you have done differently?).
Possible Modifications / ExtensionsConnect with the feeder middle schools’ book clubs. Partner students to offer feedback through the design process. Students can confer through Google meets.      Students may opt to publish their book onto the web.

Evaluation (Pre/Post)  

https://docs.google.com/document/d/1STfgnvY3SlD0wo-I5eCqDm8fdztLKv48ujtDUNGQn4E/edit?usp=sharing

 

https://docs.google.com/document/d/1ICMsWlPrv-FvWkQH6735tko_CH9pDlXjdNeq5h_WQ5o/edit?usp=sharing

 

Additional Resources / Help for teaching this lesson

https://www.rcampus.com/rubricshowc.cfm?code=E56398&sp=true