This resource is part of Tools4NCTeachers. This file contains representations and strategies …
This resource is part of Tools4NCTeachers.
This file contains representations and strategies for solving comparison problems. These representations help answer the questions, "How many more?" and "How many fewer/less?" This resource is especially useful for making comparisons when analyzing data.
This resource is part of Tools4NCTeachers. This file contains strategies and representations …
This resource is part of Tools4NCTeachers.
This file contains strategies and representations for subtraction problems within 20. The images in this file help teachers better understand ways to record strategies on the board and/or anchor charts.
This resource is from Tools4NCTeachers.In this lesson, students will unpack and solve …
This resource is from Tools4NCTeachers.In this lesson, students will unpack and solve multi-step word problems. An answer key, student materials, and exit tickets are provided.Remix this lesson to include additional word problems
This resource is from Tools4NCTeachers. This lesson will involve interviewing classmates about where …
This resource is from Tools4NCTeachers. This lesson will involve interviewing classmates about where they would like to spend their summer vacation. Their choices will be the beach, mountains, time with a relative, or camping. They will create a picture graph to represent the data collected.This lesson comes with printable materials and clipart for creating a class graph.
This resource is part of Tools4NCTeachers. In this lesson "make-a-ten" strategy is …
This resource is part of Tools4NCTeachers.
In this lesson "make-a-ten" strategy is introduced through a game. There are two different games n this lesson. Both games address the same standards and have the same rules. Play Ball takes longer to completely cover the gameboard.
This lesson will extend the story Money Madness in the Wonder’s book …
This lesson will extend the story Money Madness in the Wonder’s book by having students create an online grocery order that another student will fulfill for them. They will then use the Beebots or Sphero Bolts to “grocery shop” around the Beebot map, “fulfill” the order, calculate the total, and calculate the change they need to give back to the shopper.
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