Students will create an artifact using Tinkercad and a 3D printer. The artifact must be a product that distinctly relates to their subject. orStudents will create a holographic presentation using Cospace and Merge Cube. The hologram will be representative of something distinct to their subject matter.
Students will create a digital presentation of their topic. Areas highlighted will be Human-Environment Interaction, Politics, Economics, Culture (to include Religion) and Technology. Students will also discuss the important points of the previously created timeline.
Students learn about the role engineers and mathematicians play in developing the perfect bungee cord length by simulating and experimenting with bungee jumping using washers and rubber bands. Working as if they are engineers for a (hypothetical) amusement park, students are challenged to develop a show-stopping bungee jumping ride that is safe. To do this, they must find the maximum length of the bungee cord that permits jumpers (such as brave Washy!) to get as close to the ground as possible without going "splat"! This requires them to learn about force and displacement and run an experiment. Student teams collect and plot displacement data and calculate the slope, linear equation of the line of best fit and spring constant using Hooke's law. Students make hypotheses, interpret scatter plots looking for correlations, and consider possible sources of error. An activity worksheet, pre/post quizzes and a PowerPoint® presentation are included.