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Computer Accuracy
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Accuracy of measurement in navigation depends very much on the situation. If a sailor's target is an island 200 km wide, sailing off center by 10 or 20 km is not a major problem. But, if the island were only 1 km wide, it would be missed if off just the smallest bit. Many of the measurements made while navigating involve angles, and a small error in the angle can translate to a much larger error in position when traveling long distances.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Jeff White
Malinda Schaefer Zarske
Matt Lippis
Penny Axelrad
Date Added:
10/14/2015
Computing Lengths in the Actual Picture with Scale Factors: Grade 7 Mathematics Module 4, Topic C, Lesson 14
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CC BY-NC-SA
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Given a scale drawing, students compute the lengths in the actual picture using the scale factor.Given a scale drawing, students compute the lengths in the actual picture using the scale factor.

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
EngageNY
Date Added:
01/30/2017
Computing Volume Progression 1
Unrestricted Use
CC BY
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The purpose of this series of tasks is to build in a natural way from accessible, concrete problems involving volume to a more abstract understanding of volume. The purpose of this first task is to see the relationship between the side-lengths of a cube and its volume.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
05/01/2012
Computing Volume Progression 2
Unrestricted Use
CC BY
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The purpose of this series of tasks is to build in a natural way from accessible, concrete problems involving volume to a more abstract understanding of volume. In this iteration, we do away with the lines that delineate individual unit cubes (which makes it more abstract) and generalize from cubes to rectangular prisms.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
05/01/2012
Computing Volume Progression 3
Unrestricted Use
CC BY
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The purpose of this series of tasks is to build in a natural way from accessible, concrete problems involving volume to a more abstract understanding of volume. Here, we are given the volume and are asked to find the height.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
05/01/2012
Computing Volume Progression 4
Unrestricted Use
CC BY
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The purpose of this series of tasks is to build in a natural way from accessible, concrete problems involving volume to a more abstract understanding of volume. This problem is based on ArchimedesŐ Principle that the volume of an immersed object is equivalent to the volume of the displaced water.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
05/01/2012
Computing the average rate of change in the height of water level: Grade 8 Mathematics Module 7, Topic D, Lesson 22
Conditional Remix & Share Permitted
CC BY-NC-SA
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For this lesson, students know how to compute the average rate of change in the height of water level when water is poured into a conical container at a constant rate.

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
EngageNY
Date Added:
02/24/2017
Concentration
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This electronic version of Concentration reinforces students' understanding of shapes. Students can play with clear panes or with the windows closed to match shapes with their names. The game can be played with one or two players and can also be used to practice addition and subtration facts, fractions and multiplication.

Subject:
Mathematics
Material Type:
Interactive
Provider:
NCTM Illuminations Resources for Teaching Math
Author:
NCTM Illuminations
Date Added:
02/26/2019
Congruence and Rigid Motions: Grade 8 Mathematics Module 2, Topic C, Lesson 11
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CC BY-NC-SA
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In this lesson, students know the definition of congruence and related notation. Students know that to prove two figures are congruent there must be a sequence of rigid motions that maps one figure onto the other. Students know the basic properties of congruence are similar to the properties for all three rigid motions (translations, rotations, and reflections).

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
EngageNY
Date Added:
02/16/2017
Constructing a 30 degree angle with compass and straightedge
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An interactive applet and associated web page that show how to construct a 30 degrees angle with a compass and straightedge. The animation can be single-stepped or run as a continuous movie. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.

Subject:
Geometry
Mathematics
Material Type:
Reading
Simulation
Provider:
Math Open Reference
Author:
John Page
Date Added:
05/07/2019
Constructing a 45 degree angle with compass and straightedge
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An interactive applet and associated web page that show how to construct a 45 degrees angle with a compass and straightedge. The animation can be single-stepped or run as a continuous movie. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.

Subject:
Geometry
Mathematics
Material Type:
Reading
Simulation
Provider:
Math Open Reference
Author:
John Page
Date Added:
05/07/2019
Constructing a 60 degree angle with compass and straightedge
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An interactive applet and associated web page that show how to construct a 60 degrees angle with a compass and straightedge. The animation can be single-stepped or run as a continuous movie. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.

Subject:
Geometry
Mathematics
Material Type:
Reading
Simulation
Provider:
Math Open Reference
Author:
John Page
Date Added:
05/07/2019
Converse of the Pythagorean Theorem
Unrestricted Use
CC BY
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This task is for instruction purposes. Part (b) is subtle and the solution presented here uses a "dynamic" view of triangles with two side lengths fixed. This helps pave the way toward what students will see later in trigonometry but some guidance will likely be needed in order to get students started on this path.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
08/17/2012
Counting Rectangles, Squares, and Triangles in Composite Figures
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CC BY-NC-SA
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This short video and interactive assessment activity is designed to teach first graders about counting rectangles, squares, and triangles in composite figures.

Subject:
Mathematics
Material Type:
Assessment
Interactive
Lecture
Provider:
CK-12 Foundation
Provider Set:
CK-12 Elementary Math
Date Added:
06/06/2019
Counting Squares
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In this task, students are presented shown a square with nine blocks inside. Students are asked to tell the number of squares there are in the picture.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Author:
NCTM Illuminations
Date Added:
02/26/2019