Students are introduced to the life and art of Andy Warhol as a way of considering photography as a self-portrait medium. After viewing and discussing other artists' photographic self-portraits, students create their own digitally manipulated photographic self-portrait and then write a poem to describe the point of view taken in their digital work of art. Through links included in the resource, students view more of Andy Warhol's self-portraits at The Warhol museum, take a photo with a virtual camera and experiment with editing tools in NGAkids Photo Op, and listen to the brief podcast â€œIn the Darkroom: Photographic Processes before the Digital Age.
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Students are introduced to the Greek myth of Apollo and Daphne by critically analyzing the painting Apollo Pursuing Daphne by Tiepolo. They then design a coat of arms with symbols that best represent their personality and interests. As a class, students play a guessing game to figure out who created each design based on these symbols. Included in this resource is the interactive matching game "Ancient Arcade" that tests knowledge of gods and goddesses.
Students learn the vocabulary of contemporary sculpture and become able to distinguish between abstract and realistic sculpture, mobile and stabile, and biomorphic and geometric. They build a Calder-style mobile online with the virtual mobile maker or offline with art supplies. Lastly, students complete a worksheet to connect the Fibonacci sequence to a mobile by Alexander Calder.
Students hypothesize about the workings, setting, and size of this French quarry. Then, applying his working method of memory painting, they draw or paint a setting from memory after close observation without taking notes or preparatory sketches. A map of climates around the world, and a link to Butchart Gardens where students can see the transformation of an abandoned limestone quarry into public gardens is included with this resource.
Students are introduced to the Greco-Roman myth of Dibutades and the creation of the first relief sculpture by critically analyzing Joseph Wright's painting The Corinthian Maid. They then mimic the artistic process presented in this myth by drawing an outline of a classmate to use as the basis for the own relief sculpture in clay. Included in this resource is an art slide show, a short time-lapse video demonstrating low-relief sculpture in clay and the interactive matching game "Ancient Arcade" that tests knowledge of gods and goddesses.
Students consider the social and political motivations of David Alfaro Siqueiros to help them analyze his self-portrait. With his writing as their guidance, students write and deliver a persuasive speech and create a propaganda poster about a current issue of interest. Through links included in the resource, students explore an online MoMA feature about propaganda art, view a slideshow and discover Robert Runyon's photographs about the Mexican Revolution, and visit the exhibition feature entitled The Cubist Paintings of Diego Rivera: Memory, Politics, Place.
Students are introduced to the Greco-Roman myth of Diana and Endymion by critically analyzing a painting by Fragonard. They then write and illustrate their own myth to describe a natural phenomenon or social custom. Included in this resource is the interactive matching game "Ancient Arcade" that tests knowledge of gods and goddesses.
Students explore life on a nineteenth-century farm by analyzing a painting of Mahantango Valley farm and researching the Manual of Agriculture (1862). They then write a journal entry of a day in the life of a young person on this farm. Included in this resource is the interactive SmartFun Online where students can learn more about life in earlier America.
Students are introduced to the Greco-Roman myth of Phaeton and how he created the Milky Way galaxy. Students critically analyze the painting The Fall of Phaeton by Rubens. They then create their own constellation to be displayed in a classroom galaxy. Included in this resource is an interactive 360-degree view of our galaxy from the earthâ€™s perspective provided by CK-12 Foundation, the interactive matching game "Ancient Arcade" that tests knowledge of gods and goddesses, and the Astroviewer that is used to see the current night sky above some international cities.
Students are introduced to the first African American Regiment that fought in the Civil War through a memorial sculpture by Augustus Saint-Gaudens. They compare and contrast the experiences of these soldiers through their portrayal in letters, films (the motion picture, Glory, and a documentary film), and poetry, before writing their own poem using the sculpture as their inspiration.
Students identify polygons and angles in Tony Smith's sculpture Moondog. Then they create a sculpture with polyhedra nets, calculate the cost of covering the sculpture in gold, and write an exhibit label for their finished sculpture. Lastly, they will research the origin of words related to geometry. Downloadable worksheets for matching geometry root words and to thoroughly plan their sculpture are included, as well as links to an interactive tools and sites to further expand learning objectives.
Sstudents learn the history of the Iowa tribe. Each student then selects a different tribe and completes research on the impact of the Trail of Tears on this tribe. Using Catlin's portrait of White Cloud as their inspiration, they create a self-portrait including symbols and emblems that represent who they are and what they care about.
Students learn about Winslow Homer's painting of a house in the Bahamas, his commission from Century Magazine to illustrate an article called "A Midwinter Resort" about Nassau, and are introduced to the climate and geography of this island nation. They then break into groups to research possible pollutants and provide solutions to protect the inhabitants and land. Lastly, they imagine daily life in the Bahamas by writing a journal entry. Included in this resource are links to an online matching game, EPA games and quizzes, science lesson plans and satellite images of environmental change.
Students compare and contrast design elements in neoclassical and modern architecture using the National Gallery of Art's West and East Buildings. Then they design a geometric pattern using Pei's polygons. Lastly, they consider the role of geometry in planning and designing buildings and cities by creating their own city plan using a variety of lines and polygons. Included with this resource are a downloadable worksheet, virtual East Building architectural tour, East Versus West: The Buildings of the National Gallery of Art slide show, and "City Creator", an online city building tool.
Students are introduced to a new invention from the nineteenth century: the locomotive. Then, they research another invention from the nineteenth-century and the impact it had on the lives of the American people. Students illustrate two advertisements: the first as a promotion of the positive impact of the invention and the second as a public service announcement warning about potentially harmful side effects.
Student use the history of the first African-American Regiment and the memorial by Augustus Saint-Gaudens as inspiration to understand and reflect upon the role of public commemorative sculpture in the United States. Then, they research local monuments and draft designs for one in their hometown.
Students are introduced to the impact of the railroad to the countryside in mid-nineteenth century America. They depict two versions of the same scenery as they envision it in the past and in the future. Lastly, they write an essay on how they would preserve the environment as the head of a railroad company. Included in this resource are links to, EPA games and quizzes, science lesson plans, and satellite images of environmental change.
Students explore nineteenth-century life in the White Mountains of New Hampshire through a tale of a family who lived there by analyzing a painting by Thomas Cole and reading a short story by Nathaniel Hawthorne. They then write a comparative essay and complete a mathematics worksheet to enhance their perception of American life in the nineteenth century.
Students identify clues and adjectives to describe Judith Leyster's personality and then develop and refine her characterizations through poetry writing. Using Leyster's monogram as their inspiration, they then shift the focus to themselves by creating their own monogram and then writing an autobiographical, reflective poem. Included in this resource is a downloadable poem worksheet, gallery exhibition feature, short audio tour about the featured work, and high resolution image.
Students are introduced to farming in an arid climate through art-based inquiry of Miro's The Farm. Learning that Miro's family had to implement two water collection devices, students collect and investigate the amount of rainfall in their region to design a sketch proposal for how to best collect rainwater for their local farms. Included in this resource are links to an online matching game, EPA games and quizzes, science lesson plans, a Weather History Tool by the Old Farmer's Almanac, and satellite images of environmental change.