Description

Overview:
Students will construct an animal catching machine using found materials.  You may want to reread the book in order to help students get ideas!
Subject:
Reading Literature, Life Science, STEM
Level:
Lower Primary
Material Type:
Activity/Lab
Author:
,
Date Added:
04/02/2020
License:
Creative Commons Attribution Creative Commons Attribution
Language:
English

Comments

AMY HARTMAN
on Jun 01, 10:07am Evaluation

Usability: Superior (3)

This resource has been made user-friendly for teachers by providing the necessary materials and instructional sequence for teachers to follow.

AMY HARTMAN
on Jun 01, 10:07am Evaluation

Motivation: Superior (3)

This resource promotes critical thinking and the other 3 c's because it includes a design thinking process to enhance content.

AMY HARTMAN
on Jun 01, 10:07am Evaluation

Accessibility: Very Weak (0)

There are no digital accommodations for learners with varying needs.

AMY HARTMAN
on Jun 01, 10:07am Evaluation

Reliability: Strong (2)

The tools used include a variety of sites that are available for students with differing levels of digital security.

AMY HARTMAN
on Jun 01, 10:07am Evaluation

Purpose: Strong (2)

This resource has valuable technology features that include use of Twitter/Flipgrids and other interactive sites.

AMY HARTMAN
on Jun 01, 10:07am Evaluation

Engagement: Superior (3)

This resource promotes the four c's (critical thinking, communication, collaboration, creativity) because it includes activities for students to use each of those skills.

Rashad Avery on May 02, 07:57am

After looking at this animal game, I think this would be a great game to incorporate in k-5 classes. Students will be able to use their energy and imagination while working on literature and reading assignments

Standards

Evaluations

NC Quality Review Rubric

Average Score (3 Points Possible)
Degree of AlignmentN/A
FocusN/A
Engagement3 (1 user)
EvaluationN/A
AccuracyN/A
AdequacyN/A
AppropriatenessN/A
Purpose2 (1 user)
Reliability2 (1 user)
Accessibility0 (1 user)
Motivation3 (1 user)
ClarityN/A
Usability3 (1 user)

Tags (2)