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Description

Overview:
During this PBL, students will read a text and make it come alive by creating a 3D story map that shows the major events of the plot and the obstacles that the main character faced throughout the story. Students will then code an Ozobot to maneuver through the story and the obstacles while explaining them to an audience or their peers.
Subject:
English Language Arts
Level:
Upper Primary
Material Type:
Activity/Lab
Author:
,
Date Added:
04/16/2021

Comments

J. Tyler Callahan on Sep 16, 09:58am

If students were given a choice for the devices, hardware & software being used, this lesson would align with K2.CS.01, K2.CS.02, K2.CS.03, 35.CS.01 & 35.CS.02.

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