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MaWD 1.01 Multi Use Design Elements Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 1.01 Multi Use Design Elements Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are COLOR MODES MONITORS: Colors are created by mixing varying degrees of red, green and blue light. Referred to as RGB (red, green, blue) LINES: Used to organize information, simulate movement, lead the eyes and enhance a design. COLOR MATCHING: The process of matching the colors produced on the computer screen to the colors that can be printed on paper using ink to ensure the printed publication looks as much like the on-screen publication as possible. COLOR SATURATION: The amount of the hue used; a color’s intensity. ANALOGOUS COLOR SCHEME: Any three colors which are side by side on a 12 part color wheel. COLOR HUE: A color CALMING COLORS: The use of cool colors (blue, green and violet) COLOR MODES PRINTERS: In the four-color printing process, color is created by layering cyan, magenta, yellow and black ink. Referred to as (CMYK )(cyan, magenta, yellow and black) TEXTURE: Used to convey a “visual” sense of feel. COLOR TINT: A hure plus white. NEGATIVE SPACE: The “white space”; the distance between objects; gives a design breathing room. SHAPES: The 2-deminsional space; used to enhance a publication. ORGANIC: The natural or man-made objects such as leaves, trees, and cars. NEUTRAL COLORS: The use of beige, ivory, taupe, black, gray, and white. COLOR HARMONY: A visually pleasing arrangement of colors. COLOR: Can be used to evoke emotion. POSITIVE SPACE: The length, width, and depth of objects COMPLEMENTARY COLOR: Any 2 colors directly opposite each other on the color wheel. MASS: The size or amount of space taken up by an element. EXCITING COLORS: The use of warm colors (red, orange and yellow). MONOCHROMATIC SCHEME: Thuses variations in lightness and saturation of a single color. COLOR THEMES: Can be used to set a tone or mood for the publication. COLOR SHADE: A hue plus black. COLOR THEORY: It is a body of practical guidance to color mixing and the visual effects of a specific color combination. There are also definitions (or categories) of colors based on the color wheel: primary color, secondary color and tertiary color. GEOMETRIC: Square, Triangle, and Circle. COLOR PALETTE: A chart used to choose colors from. COLOR VALUE: The brightness of a color. FORM: The 3-dimensional space added to objects by the addition of shadows, tone, or color transitions.

Material Type: Vocabulary

Author: Amit Kaul

MaWD 1.01 Multi Use Design Principles Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 1.01 Multi Use Design Principles Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are SYMMETRICAL: How the elements of the design are centered or evenly divided horizontally and vertically on a page. BALANCE: Is determined by how elements are arranged. CONTRAST: The emphasizing the difference between two elements. SCALE AND PROPORTION: The relationships between the sizes of various elements. UNITY AND HARMONY: All of the design elements are consistent with each other in shape, style and color and consistent with the overall message. DOMINANCE AND EMPHASIS: The first element the eye sees; the focal point. ASYMMETRICAL: The off-center alignment created with an odd or mismatched number of elements. RADIAL: Elements radiate or swirl out from a center point.

Material Type: Vocabulary

Author: Amit Kaul

MaWD 1.02 Understand Graphic Design Features Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 1.02 Understand Graphic Design Features Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are JUMPLINE : A line at the end of a continuing article that tells readers which page to refer to for the rest of the article. SIDEBAR : A smaller self-contained story alongside a larger story which may or may not be related; usually boxed with its own headline and set off from the main text. BLEED : A print effect in which layout, type, or pictures extend beyond the margin to the physical edge of the page. NAMEPLATE : A banner on the front of a document that identifies the publication and usually includes the name of the publication, a logo, and/or motto. KICKER : Words positioned above a headline, usually as a lead-in or teaser. BODY : The bulk of text in the publication, such as articles and news items. DROPPED CAP : An enlarged character at the beginning of a paragraph used to grab the reader’s attention. SUBHEADINGS : The subtitles, usually set in a smaller font than the title; can be used to break up body copy DECK : placed between a headline and an article to provide a segue between the headline and the body of the article. PULL-QUOTE : A small section of text “pulled out and quoted” in a larger font size; used to draw attention. BYLINE : A name of author or contributor of photo or article, usually placed just below the headline or photo or at the beginning or end of the article. RUNNING HEADLINES : Headers used to indicate dates, page numbers, and/or running titles; help guide the reader. MAIN HEADING : A title of the article, usually set in a larger font. END MARK : A symbol, such as a wingding, that indicates the end of an article. RUNNING FOOTERS : Footers used to indicate dates, page numbers, and/or running titles; help guide the reader. GRAPHICS : Used to convey meaning and add appeal CAPTION : Used to identify an illustration or graphic

Material Type: Vocabulary

Author: Amit Kaul

MaWD 1.02 Understand Graphic Design Layout Options Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 1.02 Understand Graphic Design Layout Options Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are MARGIN GUIDES: The non-printing lines that indicate the space between the edge of the page and the document contents. PROTOTYPE: Another name (also called a “comp” or “mockup”) an example of how the final document should appear; often used to show clients in the early stages of design MASTER PAGE: Will includes items and formats common to every page; used to maintain layout consistency. PAGE SIZE: Will varies according to publication or digital device. GUTTER: The white space between columns. GRID SYSTEM: The way of organizing content on a page, using any combination of margins, guides, rows and columns. COLUMN GUIDES: The non-printing lines that control the flow of text within columns. TEMPLATE: A standard pre-formatted layout which may contain a color scheme, font scheme, pictures, and preset margins

Material Type: Vocabulary

Author: Amit Kaul

MaWD 1.02 Understand Graphic Design Layouts Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 1.02 Understand Graphic Design Layouts Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are ADVERTISEMENT : A notice or announcement in a public medium promoting a product, service, or event. BROCHURE : An informational pamphlet usually folded into sections. BUSINESS CARD : A small card printed with one's name, professional occupation, company position, business address, and other contact information. LETTERHEAD : A printed heading on stationery stating a person's or organization's name and address. FLYER : A one-page document posted for public viewing; can be used to advertise a one-time event or for informational purposes. MAGAZINE LAYOUT : The arrangement of graphics and copy in a magazine INFOGRAPHIC : A graphical representation of information or data intended to present complex information quickly and clearly. NEWSLETTER : A bulletin issued periodically to the members of a society, business, or organization; usually outlines news and current events.

Material Type: Vocabulary

Author: Amit Kaul

MaWD 2.01 Image Editing Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 2.01 Image Editing Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are SELECTIONS: Identifying a specific area of a layer or image that allows you to move or apply techniques to only that specific area on that specific layer. CROPPING: Removing a part of an image. SCALING: Enlarging or shrinking a graphic. CLONE STAMP: Samples and area of an image and then allows you to paint over another area of the image with the sampled area. FILL: Putting a color, gradient, pattern, or texture into an object or area. ASPECT RATIO: Relationship of an object’s width to its height. LAYERING: Compiling multiple pictures or objects together into one image. ROTATING: Pivoting an object around its center point. ADJUSTMENT LAYERS: Non-destructive layers that can be added to allow you to apply image tonal and color adjustments. FILTERS: Used to apply special effects or unique transformation to an image. TRANSFORMING: Changing a graphics size or dimensions through commands such as scaling and rotating. LAYER STYLES: One or more effects applied to a layer or layer group. Effects include shadows, stroke, glows, bevels, and overlays. GRADIENT: Filling an object with a smooth transition from one color to another. BLEND MODES: Changes the way layers interact by determining how a layer will blend with the layers below it. LAYER MASKS: A non-destructive method which allows you to apply transparency to a specific portion of a layer with precise control. TRANSPARENCY: Removing the background color of a raster image making it “see-through” in order to allow the image to blend in with its background.

Material Type: Vocabulary

Author: Amit Kaul

MaWD 2.01 Measurement, Resolution, and Color Mode Terms Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 2.01 Measurement, Resolution, and Color Mode Terms Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are PERCENTAGE : Defining sub elements of a webpage as a percentage to the width of the entire webpage, allowing for responsive layouts as screen sizes change. DPI : The number of dots of ink or toner per inch on a printed image. CMYK : (cyan, magenta, yellow, black) assigns a percentage value for each of the process inks. POINTS : The standard unit of measure for typefaces. 1 point represents 1/72 of an inch. RESOLUTION : The amount of detail stored for an image. PRINT RESOLUTION : 300 ppi (Pixels Per Inch) EM SPACE : An em space refers to the size of a capital letter “M” for the current font. ON-SCREEN RESOLUTION : 72 ppi (Pixels Per Inch) PIXELS : A pixel represents one dot that is illuminated on a computer screen, many of which make up images INCHES : The standard unit of measurement for U.S. standard size papers. PICAS : A unit of measurement for lines of type with one pica equal to 1/6 of an inch. RGB : (red, green, blue) assigns an intensity value to each pixel that ranges from 0 to 255 for each of the red, green, and blue components in an image. PPI : The number of pixels in one inch. More pixels equals high quality

Material Type: Vocabulary

Author: Amit Kaul

MaWD 2.01 Raster Graphics Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 2.01 Raster Graphics Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are NATIVE FILE FORMATS: Editable file formats that are proprietary to a specific program that generally lacks portability and is not meant to be used with other software. GIF: Graphics Interchange Format a Standard format on web for animation. JPEG: Joint Photographic Experts Group-Commonly used for:Desktop publishing images;Photographs and natural artwork;Scanned images and Emailing photographs;Digital camera photographs PSD: Native file format for Adobe Photoshop STANDARD FILE FORMATS: file formats that can be used with a variety of software programs. PNG: Portable Network Graphic-Commonly used for: Replacing GIF and TIFF images and Online viewing of images. TIFF: Tagged Image File Format- Commonly used for: Storing raw bitmap data by some programs and devices such as scanners; High resolution printing and Desktop publishing images; Storage container for faxes and other digital images RASTER GRAPHICS: Also called bitmaps, are images composed of grids of pixels that have a fixed resolution (number of pixels per inch) and cannot be resized without losing image quality. Raster graphics are edited in paint programs.

Material Type: Vocabulary

Author: Amit Kaul

MaWD 2.01 Understand Graphic Formats Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 2.01 Understand Graphic Formats Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are PRINT RESOLUTION : Documents that are being sent for print should be 300 PPI to ensure image quality. PIXELS PER INCH : PPI (pixels per inch) - The number of pixels in one inch. More (PPI) pixels per inch means better image quality but larger file size. RESOLUTION : The amount of detail stored for an image. The higher the resolution, the higher the level of detail in the image. LOSSLESS : No data is lost during compression of the graphic. COMPRESSION : Refers to the mathematical algorithm used when an image is saved in order to reduce the file size. PORTABILITY : The ease at which files are opened, modified, and viewed on computers using different operating systems, software and browsers. RGB : The assigns an intensity value to each pixel that ranges from 0 to 255 for each of the red, green, and blue components in an image. If all of the RGB values are 0 the result will be black. ON-SCREEN RESOLUTION : Monitors can display an image at a resolution of 72 ppi. Additional resolution beyond 72 ppi will increase file size without a noticeable increase in image quality. INCHES : The standard unit of measurement for US standard size papers that can work well for print. A “Letter” size piece of paper measures 8.5” x 11”, which is the most common size used in printers, for resumes, and other common desktop publishing documents. COLOR DEPTH : Refers to the number of colors per pixel that can be displayed in an image and affects image quality and file size. PICAS : A unit of measurement for lines of type with one pica equal to 1/6 of an inch. Therefore, there are six picas in one inch. Picas are often used in print design, as they are more easily divisible than inches, such as with the Rule of Thirds. LOSSY : Some data is lost during compression of the graphic. DOTS PER INCH : The number of dots of ink or toner per inch (DPI) on a printed image. CMYK : Assigns a percentage value for each of the process inks. (cyan, magenta, yellow, black) GRAPHICS : anything on a page that is not actual text, from simple line drawings to fully active images found on the World Wide Web. The two major categories of graphic images are raster and vector. COLOR MODE : A mathematical model that describes the way colors can be represented as numbers or percentages, typically with three or four values. POINTS : The standard unit of measure for typefaces, with 1 point representing 1/72 of an inch, therefore text formatted in 72 point font should be approximately one inch with variation due to font designs. 12 point font is generally accepted as the standard font size for paragraph text in print. PIXELS : The most common unit of measurement used for computer screen display. A pixel generally represents one dot that is illuminated on a computer screen, many of which make up images. Pixels represent a precise measurement system for web-design, but can lack flexibility as screen size changes.

Material Type: Vocabulary

Author: Amit Kaul

MaWD 2.02b Digital Vector Graphics Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 2.02b Digital Vector Graphics Vocabulary. Download the html file and incorporate it in your lesson. The list of words and descriptions are SMART GUIDES: guides that appear as you move around a document indicating various points of alignment with existing objects. BOUNDING BOX: An outline around a selected vector object that can be used to transform the object. SHAPE TOOL: Vector drawing tools that enable a user to draw common, closed-path shapes with ease and efficiency. IMAGE TRACE: a tool in a vector program will take a raster image or scanned drawing and automatically convert it to paths, based on selected settings. STACKING ORDER: the order of how objects are arranged on the artboard, in front of or behind each other. DIRECT SELECTION TOOL: selects individual anchor points or paths in order to edit individual pieces of an object. LINES: an open ended path with two anchor points, which included straight, beziers, and spirals. OBJECTS: any shape, image, or text that can be moved, scaled, or edited. STROKE: The visible outline of a path. AREA TYPE: uses the boundaries of an area created by dragging a marquee with the type tool to control the flow of text CORNER POINT: An anchor point along a vector path where the direction changes. POINT TYPE: a line of text that begins at the point that you click, which expands as you type. LINE SEGMENT: part of a line that has an anchor point on each end. MINUS FRONT: subtracts the top shape from the bottom most shape. CLIPPING MASK: A vector object used to hide portions of lower objects in a stack. PEN TOOL: it uses anchor points and paths to allow you to create straight lines, Bezier lines (curved), and shapes in a countless amount of combinations. ARTBOARD: the area of the illustration that contains the printable part of your work. STROKES: the visible outline of a shape or path, such as the color, weight, or style, which is not the same as a path as a path can have no stroke as an option. PATH: made up of one or more line segments, connected by two or more anchor points or nodes. DRAWING: using shapes or other tools such as the pen or pencil to simulate the experience of drawing on paper. EASILY EDITABLE: since each vector is made up of separate and distinct objects, each can be edited independently at any time. TRANSFORMATIONS: scaling, rotation, shearing (skewing), and reflecting (flipping) objects to change their appearance. META GRAPHIC: graphic formats that can contain both vector and raster data. LINE TOOL: Draws open path line segments. DIVIDE: separates the selected shapes in individual parts.

Material Type: Vocabulary

Author: Amit Kaul

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MaWD 3.01a Introduction To Audio Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 3.01a Introduction To Audio Vocabulary. Download the html or pdf file and incorporate it in your lesson. The list of words and descriptions are AMPLITUDE: Distance from rest to crest or rest to trough. SAMPLE SIZE: The number of bits used to save one sample. BIT RATE: (Depth) – the number of computer bits process per unit of time. CHANNEL: Single audio stream consisting of a sequence of samples. SAMPLING: Process used to convert analog sound waves into digital data to be used by computers. OGG: Ogg Vorbis TROUGH: Point that exhibits maximum amount of downward displacement from the rest position. AUDIO FILE SIZE: Determined by the sample rate, sample size and number of channels used. SAMPLE RATE: The number of samples taken per second, often measured in Kilohertz (kHz). WAV: Waveform file STEREO: Two channels; creates the impression of sound being heard from various directions, as in human hearing. CREST: Point that exhibits maximum amount of upward displacement from the rest position. WAVELENGTH: Distance from crest to crest. MP3: MPEG-1 Audio Layer 3 PITCH: The quality of the sound determined by the rate of vibration. SOUND WAVE: An audible vibration that travels through air or water. MONO: One channel; audio is a single channel, where sound comes from a single direction. FREQUENCY: Number of waves to pass a point in one second. AIFF: Audio Interchange File Format

Material Type: Vocabulary

Author: Amit Kaul

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MaWD 3.01b Introduction To The Stages of Video Production Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 3.01b Introduction To The Stages of Video Production Vocabulary. Download the html or pdf file and incorporate it in your lesson. The list of words and descriptions are VIDEO EFFECTS: Enable you to add special effects to your movie, such as a vintage look or changing a video to black and white. TRANSITIONS: The visual move.ments as one picture, video clip, or title changes to another MPEG: Moving Picture Experts Group MOV: Movie SHOT TYPES: Wide, medium, tight. SOUND EFFECTS: Artificially created or enhanced sounds to emphasize content or enhance a creative point in a video. STORYBOARDING: A sequence of drawings, with directions and sometimes dialog, that represents planned shots for a movie. FLV: Flash CASTING: Finding appropriate people to play the roles of the video. AVI: Audio Video Interleave FRAMING: The process of creating composition in your shots. Follow the Rule of Thirds. CLIPS: Small segments of a larger video SCRIPT WRITING: The written text for your movie. ZOOMING: A gradually changing from a longer to shorter shot or vice versa. SEQUENCE: A variety of wide, medium, and tight video shots edited together. CAPTURING VIDEO: Importing video from the original recording device. PANNING: A sweeping movement of a camera horizontally across a scene. FIELD OF VIEW: The extent of what can be seen in a still or video shot. TRIM: To hide parts of a file or clip without deleting them from the original source. NARRATION: Audio of one or more people that has been recorded to enhance or assist in telling the story for your video. PREPRODUCTION: Tasks undertaken before production begins. SOUNDTRACKS: A musical recording that accompanies and is frequently synchronized with a video. PRODUCTION: Filming the video. ROLLING CREDITS: Include cast and credits for sources. BRAINSTORMING: Producing ideas through spontaneous group discussion. TIMELINE: Shows the components of the movie such as photos, video, audio clips and titles in the order and timing that they will appear in movie. POSTPRODUCTION: Stages are: Importing, trimming, editing, and exporting the finished movie.

Material Type: Vocabulary

Author: Amit Kaul

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MaWD 3.01c Introduction To Video Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 3.01c Introduction To Video Vocabulary. Download the html or pdf file and incorporate it in your lesson. The list of words and descriptions are RESOLUTION: Number of pixels that can be displayed on a screen. FRAME: A single picture or still shot in a video. CAPTURE: To record audio, video, or still images as digital data in a file. DIGITAL VIDEO: Videos that are made up of 1’s and 0’s, binary format, that represent the video image which computers can read. SCRIPT WRITING: The written text for your movie. FRAME RATE: The number of video frames played per second. ANALOG VIDEO: A video uses a continuous electrical signal to capture footage on a magnetic tape.

Material Type: Vocabulary

Author: Amit Kaul

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MaWD 3.02 Understand Basic Motion Graphic Programming Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 3.02 Understand Basic Motion Graphic Programming Vocabulary. Download the html or pdf file and incorporate it in your lesson. The list of words and descriptions are FPS :The number of frames that appear in one second of the animation. The more frames per second, the smoother the motion appears. TV Quality Video = 30 frames per second. Typical Computer Animation = 24 frames per second. Minimum = anything under 12 frames per second will look "jerky" Frames :one individual image in an animation Keyframes :indicates where an action is to occur Layers :the timeline can be divided into different layers to give the author more control over different elements such as sound and text Library :used to store frequently used assets such as graphics and audio Morphing :the transformation of one thing into another. Persistence of vision :the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture. Playback rate :the rate in frames per second at which the video plays. Playhead :Vertical red marker in the timeline that shows which frame is the current frame. Plug-in :a program that works with the browser to expand its capabilities Programming or Scripting-Based Animation :requires knowledge of a programming or scripting language. Created by using scripting languages such as Javascript. Regular Frames :contain one image or frame. Rendering :process of applying colors, textures, shadows, transparency, etc. to create the final image or animation. Scrubbing :dragging the playhead across the timeline in order to preview the animation. Shockwave Flash (SWF) :file format for animation created with Adobe Flash. Files can contain text as well as both vector and raster graphics; also may include interactive actions written in ActionScript. Must be viewed in the Adobe Flash Player which is a free download. Popular format for the Web because file size is small & support streaming. Stage :the part of the animation program window where the animation's content is composed and manipulated. Standalone player :a separate program that can play video and audio files without the browser software being open. Stop Motion Animation :process of manipulating real-world objects and photographing them one frame at a time. Very popular method with the film industry until computer generated imagery became possible. Now used mainly in clay animation. Streaming :a technique for transferring audio and video files over the Internet as a continuous stream of data. Streaming rate :the rate in frames per second at which videos can be downloaded or transferred to a computer and is determined by the viewer's network connection speed & the content of the video file being downloaded. Timeline :the part of the animation program window that organizes and controls an animation's content over time using layers and frames. In video-editing software, where source clips, transitions, and audio files are arranged to create the video. Traditional animation :the process of creating the illusion of motion by viewing a series of individual drawings successively. Tweening :performed by the computer to create images between keyframes. Vector animation :an object follows a path which is a line, or vector, inserted by the animator. A motion path can include curves, loops, and angles. The computer calculates the correct position of the object as it moves along the path and generates the frames to create the animation. WAV (Waveform) :the standard format for sound on computers running the Windows operating system. WAV files produce high-quality sound. Generate large file sizes.

Material Type: Vocabulary

Author: Amit Kaul

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MaWD 4.01 Understand The Fundamentals of HTML5 and CSS

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 4.01 Understand The Fundamentals of HTML5 and CSS Vocabulary. Download the html file or the pdf file and incorporate it in your lesson. The list of words and descriptions are WEB ACCESSIBILITY INITIATIVE : A program for developing strategies, guidelines, and resources to help make the Web accessible to people with disabilities (WAI). CSS VALUE : The attribute you want applied to the property. WEB BROWSER : Special software that displays the page by reading the instructions in the web document. RGB COLOR CODES : Color values using the combination of red, green, and blue values ranging from 0 to 255. WEB PAGE : A document which can display text, graphics, audio, video and other elements through a web browser. CSS DECLARATION : The style property and value. HTML ATTRIBUTE : Provide HTML attributes with additional meaning and context. CSS SELECTOR : The HTML element that you want to style. NESTING : Putting an object inside another object; such as an HTML tag inside another HTML tag. WEB SERVER : A computer that runs special software to serve up Web content by responding to requests. HTML : A language which means that special codes are used to define elements. HEXADECIMAL COLOR CODES : Color values written with the # sign followed by six digits using The numbers 0 to 9 and A to F to represent the amount of red, green and blue. CASCADING STYLE SHEET : A language for defining how to display HTML elements. CSS PROPERTY : The style attribute you want to change. HYPERTEXT TRANSPORT PROTOCOL : The underlying protocol for how content is communicated on the Web (HTTP). RELATIVE LINK : A link that specifies the name of the file to be linked to as it relates to the current document. DOMAIN NAME SYSTEM : Internet service that translates domain names into IP addresses. WEBSITE : A collection of related webpages with a starting point or home page UNIFORM RESOURCE LOCATOR : The address used for locating a document on the Web (URL). WORLD WIDE WEB CONSORTIUM : An international community that develops open standards for the Web (W3C). WORLD WIDE WEB : A worldwide network of computers that communicate through http. ABSOLUTE LINK : A link that specifies a complete path to a file, including the protocol, server, directory, filename. INTERNET PROTOCOL : A numeric string that identifies a device on a network. (IP) HTML TAG : Special codes which describe or define content in a Web document. HTML ELEMENT : The opening and closing tags including the text in between. OPEN STANDARD : A standard that is publicly available and has various rights to use associated with it, and may also have various properties of how it was designed.

Material Type: Vocabulary

Author: Amit Kaul

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MaWD 4.02 Understand Concepts of Responsive Web Design Vocabulary Crossword

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This Vocabulary Crossword will help student practice the vocabulary terms for MaWD 4.02 Understand Concepts of Responsive Web Design Vocabulary. Download the html file or the pdf file and incorporate it in your lesson. The list of words and descriptions are ABSOLUTE UNITS : A specific size DEVICE PIXEL : The tiniest physical unit in a display; also known as a physical pixel. FLUID LAYOUT : 1 em equals the current font size; in a Web browser it equals 16 px VECTOR GRAPHICS : Type of graphic that does NOT lose quality when zoomed or resized. FIXED-WIDTH LAYOUT : The width of the site is bound to a certain number of pixels RELATIVE UNITS : Size is set in relation to surrounding elements SCALABLE VECTOR GRAPHICS : (SVG) Defines vector-based graphics that can be embedded directly into a Web page; SVG is a World Wide Web Consortium recommendation. RESOLUTION : A simple count of the number of pixels across the entire width and height of a device. PIXELS PER INCH : (PPI) A measure of screen density refers to the number of device pixels on a physical surface. RESPONSIVE WEB DESIGN : Refers to using existing techniques involving flexible grid layout, flexible images, and media and media queries into a unified approach to web design. REFERENCE PIXEL : A W3C standard based on an optical reference unit that might be twice the size of a hardware pixel. This new pixel should look exactly the same in all viewing situations. PIXEL DENSITY : The number of device pixels on a physical surface; often measured in pixels per inch. VIEWPORT : The rectangular area (measured in pixels) that is viewable on a device screen. BITMAP PIXEL : The smallest unit of data in a raster image. MEDIA QUERY : A CSS specification that allows designers to target styles based on a number of device properties

Material Type: Vocabulary

Author: Amit Kaul