Competition provides benefits for consumers. First, more competition means consumers have more …
Competition provides benefits for consumers. First, more competition means consumers have more choices of goods and services. Second, when more firms are offering goods and services, competition often leads to lower prices.
This is a lesson that will teach students to set up a …
This is a lesson that will teach students to set up a simple table in Microsoft Word. Teacher will introduce the lesson by showing students a bingo card. Teacher will introduce the terms Columns and Rows. Then compare the bingo card to a table that will be created in Microsoft Word. The Lesson Plan and Assessment Rubric are provided in a PDF,
Students will look at how and why copyright law has changed over …
Students will look at how and why copyright law has changed over time to better understand recent and current copyright disputes and the many perspectives involved in these ownership issues.
Students practice writing effective letters for a variety of real-life situations, such …
Students practice writing effective letters for a variety of real-life situations, such as responding to a prompt on a standardized test, corresponding with distant family members, or communicating with a business. They begin by reviewing the differences between business and friendly letter formats, using examples and a Venn diagram. Next, students write two letters, choosing from a list of prompts that include letters for varying audiences and purposes. After completing drafts and revisions, students complete their final versions using an online tool.
Students will create a business card for themselves. The card should help …
Students will create a business card for themselves. The card should help others know and remember them. Ideally it should convey a sense of who they are, what they do, and their interests: cheerleader, history buff, teacher's assistant, class president, hall monitor, avid reader, or the only boy in a family of seven girls!
The student will create a paint app using Visual Studio. They will …
The student will create a paint app using Visual Studio. They will create a form with a panel, three combo boxes, and two buttons. Students will be able to create images with their app once it is completed. The handout provides screenshots and code. The three challenges do not contain any code. These challenges can be part of the lab or an extension of the lab. A generic rubric is included.
Students look at the ways in which consumer frenzy develops around a …
Students look at the ways in which consumer frenzy develops around a particular product. They begin by brainstorming the characteristics that make a toy a "must-have" possession; and discuss and reflect on the "Tickle Me Elmo" phenomenon as an example of this sort of marketing occurrence. Students discuss the ethical issues associated with consumerism, and how they respond to "gotta have it" pressures from peers and the media. Students will demonstrate and understanding of the ways in which marketers use hype to sell products, an awareness of how consumers respond to marketing hype, and an awareness of the elements that make a product desirable.
Students will be able to create a complete resume representing their skills, …
Students will be able to create a complete resume representing their skills, experience, and educational background that will make them employable in todayŐs workforce. Students will create a resume using a Microsoft Word resume template.
Students explore the concepts of rules, values and ethics and learn how …
Students explore the concepts of rules, values and ethics and learn how they influence our decision-making. Students are invited to consider how they can contribute to create positive online cultures. Students will demonstrate the ability to understand to role of rules, values and ethics in helping them to do the right thing online. Students will suggest rules for preventing cyberbullying.
Welcome to Betty's Cyberspace Communications page! From chat rooms to social networks …
Welcome to Betty's Cyberspace Communications page! From chat rooms to social networks and online games to text messages, there are tons of ways to communicate with people in Cyberspace. Communicating in Cyberspace can be a lot of fun and a great way to keep in touch with your friends and family. But it can also be very dangerous if you share too much information with the wrong sorts of people. Students will learn about Communicating in Cyberspace, Social Networking and Growing your Online Reputation, Cyber Bullying, and Netiquette.
In this sequel to Privacy Playground, more appropriate for 6th grade or …
In this sequel to Privacy Playground, more appropriate for 6th grade or younger, the three CyberPigs learn some important lessons about authenticating online information and observing rules of netiquette. They also learn how to distinguish between fact and opinion and how to recognize bias and harmful stereotyping in online content. As Les, Mo and Lil discover, "just because it's on the Internet, doesn't mean it's true." The accompanying Teacher's Guide explains how to play the game, gives background information on the issues of authenticating online content, stereotyping and cyberbullying and children's provide activities and handouts for classroom use.
Students apply the "5Ws of Cyberspace" to sources of information they find …
Students apply the "5Ws of Cyberspace" to sources of information they find online. Assuming the role of a student researching a science project, students must authenticate the information in an online article about the artificial sweetener, aspartame.
In this lesson students learn about demand and factors that cause demand …
In this lesson students learn about demand and factors that cause demand for a good or service to change. They also learn to recognize factors that influence their behavior as a consumers. Students will define quantity demanded, give examples of changes in demand caused by changes in consumer tastes and preferences, consumer income, number of consumers, and prices of related goods and services. Students will identify an increase or decrease using in a graph. Students will also predict an increase or decrease in demand when given pertinent information and explain what causes a shift in demand.
In this short talk by Joachim de Posada, a landmark experiment is …
In this short talk by Joachim de Posada, a landmark experiment is shared on delayed gratification--and how it can predict future success. With priceless video of kids trying their hardest not to eat the marshmallow.
Students will be able to identify the parts and format of a …
Students will be able to identify the parts and format of a friendly letter. Students will write a friendly letter using the appropriate format and proper spelling, capitalization, punctuation, and grammar. Students will also be able to identify the parts of an e-mail message and write and send e-mail messages. Students will communicate with an e-pal according to a specified timeline. (Confirm permission with your district and county officials before implementing this lesson.)
Students learn how to identify headlines in the news and current events …
Students learn how to identify headlines in the news and current events as illustrations of problems in supply and demand. Students will be linked to news sites to create their own analysis of supply and demand issues in problems facing our society. Students will identify factors that change supply and demand for products. Explain how changes in supply and demand affect prices and quantities produced. Analyze actual news stories to determine how changes in supply and demand affect prices and output.
This lesson illustrates the differences between inventions and innovations. It discusses what …
This lesson illustrates the differences between inventions and innovations. It discusses what entrepreneurs are and their role with inventions and innovations. Students will define entrepreneur, explain the difference between invention and innovation, and determine the skills necessary to be a successful entrepreneur.
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