Celebrate 100’s day with a bit of technology. These free online tools allow students extra enrichment when celebrating the 100th day of school.
21Things4Students is an online resource to help students improve their technology proficiency as they prepare for success in the real world. Teachers value 21Things4Students because it's experiential, relevant, applicable and adaptable. Students say they love this class!
Can you create a robot or device that can communicate an answer to your partner? Students code a robot to communicate the answer to comparing two three-digit or two two-digit numbers to their partner. Students will need to complete a key to determine how they’re representing greater than, less than, and equal to.
3D pens are an easy way to create a 3D object. You can design from scratch or use a template. The pens work like a glue gun, except that they use the same filament in a 3D printer. The objects that the students create can be used in project based learning projects.
In this project, students will learn about the planning process to creating an algorithm using paper coding blocks as manipulatives and visual aids. They will Be given a set of requirements that their robot must follow and then discuss the process with their groups and create their algorithm using Code Snaps. When they have created their paper program, they will test it and review it for possible issues and improvements.
Students will demonstrate knowledge of visible light interactions with different materials and through different mediums (air, solids, and water). Students will use Sphero Bolt to create a flashlight. The goal is to create the brightest light from the LED lights on the Sphero BOLT. Students will need to understand how light interacts with different substances to successfully create the brightest flashlight. They will also test their lights in water to see how waves change direction and speed in different mediums. The Light intensity will be measured using the function in google science journal.
In fourth grade, students learn how to be better researchers and using AR Flashcards, they are taken to a new level with the interactivity of augmented reality. AR Flashcards Lincoln is an iOS app where students can see a full size Lincoln deliver the Gettysburg address, place magical doorways on the ground and walk through them using their device to visit places Lincoln lived.
Computational thinking assists students to break down problems into smaller parts so that it is easier to understand and solve them. Abstraction is pulling out specific differences to make one solution work for multiple problems.
The math learning center is an app and online platform that allows students to use manipulatives virtually. In this activity, students will use virtual manipulatives to add fractions.
Parents are able to see student work as soon as it is posted. In this activity, students will solve a math problem with three integers and explain their thinking using SeeSaw.
Students will soon figure out algorithms are part of the many things they do everyday from planning their day, working on a project to writing code. An algorithm is a detailed step-by-step instruction set or formula for solving a problem or completing a task.
Students will understand that just like we follow rules in our classroom and communities we follow rules about our technology. They will also learn the positive outcome of following a specific set of rules.
This lesson can be used and adapted to teach procedures for any device students are using. For example, in Kindergarten I would adapt and reuse this lesson to teach students how we use and care for our beebots, before completing beebot lessons.
Students create a informational board on Discovery Education Board Builder. Discovery Education is a website that offers a plethora of information on any given topic. With the use of Builder Tools/Board Builder students create a dynamic research presentation on their given animal.
Alignment with new CS standards but the focus will be on integration within the current classroom, including ELA and Social studies connections, that do not take additional space or time to include in the school day. All presented material will use tools and resources that are available for free online.
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Autodraw is a new Artificial Intelligence program from the Google Labs. All you have to do is select the Autodraw tool and begin doodling a shape. The program will guess what you are drawing and you can then select what you were trying to draw and you will have a nice drawing instead of the doodle.
It is a Backchannel Chat platform for classroom teachers and students. Students can immediately start powerful conversations. Participants can learn from each other and share their insights, improving participation and deepening learning.
Students will learn to engage appropriately in a collaborative online setting and while using social media. The activities in this task card are going to focus on Netsmartz an online site to teach students netiquette.