Students will create an artifact using Tinkercad and a 3D printer. The …
Students will create an artifact using Tinkercad and a 3D printer. The artifact must be a product that distinctly relates to their subject. orStudents will create a holographic presentation using Cospace and Merge Cube. The hologram will be representative of something distinct to their subject matter.
Students will create a digital presentation of their topic. Areas highlighted will …
Students will create a digital presentation of their topic. Areas highlighted will be Human-Environment Interaction, Politics, Economics, Culture (to include Religion) and Technology. Students will also discuss the important points of the previously created timeline.
Events are a great way to add variety to a pre-written algorithm. …
Events are a great way to add variety to a pre-written algorithm. Sometimes you want your program to be able to respond to the user exactly when the user wants it to. That is what events are for.
Events are a great way to add variety to a pre-written algorithm. …
Events are a great way to add variety to a pre-written algorithm. Sometimes you want your program to be able to respond to the user exactly when the user wants it to. That is what events are for.
In this online activity, students will have the opportunity to learn how …
In this online activity, students will have the opportunity to learn how to use events in Play Lab and apply all of the coding skills that they've learned to create an animated game. It's time to get creative and make a game in Play Lab!
Students will soon learn that events are a great way to add …
Students will soon learn that events are a great way to add flexibility to a pre-written algorithm. Sometimes you want your program to be able to respond to the user exactly when the user wants it to. Events can make your program more interesting and interactive.
In this special stage, students get to build their own Flappy Bird …
In this special stage, students get to build their own Flappy Bird game by using event handlers to detect mouse clicks and object collisions. At the end of the level, students will be able to customize their game by changing the visuals or rules.
In this online activity, students will have the opportunity to learn how …
In this online activity, students will have the opportunity to learn how to use events in Play Lab and to apply all the coding skills they've learned to create an animated game. It's time to get creative and make a game in Play Lab!
In this online activity, students will learn what events are, and how …
In this online activity, students will learn what events are, and how computers use them in programs like video games. Students will work through puzzles making the program react to events (like arrow buttons being pressed.) At the end of the puzzle, students will have the opportunity to customize their game with different speeds and sounds.
In this lesson, students will practice using events to build a game …
In this lesson, students will practice using events to build a game that they can share online. Featuring R2-D2 and other Star Wars characters, students will be guided through events, then given space to create their own game.
In this online activity, students will have the opportunity to learn how …
In this online activity, students will have the opportunity to learn how to use events in Play Lab and to apply all of the coding skills they've learned to create an animated game. It's time to get creative and make a story in the Play Lab!
In this online activity, students will have the opportunity to learn how …
In this online activity, students will have the opportunity to learn how to use events in Play Lab and apply all of the coding skills that they've learned to create an animated game. It's time to get creative and make a game in Play Lab!
This article provides an overview of the various types of festivals and …
This article provides an overview of the various types of festivals and learning events, ideas for getting started, and links to articles and planning resources.
A work in progress, this FlexBook is an introduction to theoretical probability …
A work in progress, this FlexBook is an introduction to theoretical probability and data organization. Students learn about events, conditions, random variables, and graphs and tables that allow them to manage data.
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