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  • NC.Math.1.NBT.4 - Using concrete models or drawings, strategies based on place value, pr...
Make a Ten - PhET Interactive Simulations
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Sample Learning Goals
Improve understanding of place value by using different sizes of papers for ones, tens, and hundreds.
Develop mental math strategies when taking apart and putting together numbers.
Use the “make a ten” strategy when counting and doing addition.
Develop a mental model of the basic properties of numbers including commutativity, associativity, and closure.

Subject:
Mathematics
Material Type:
Activity/Lab
Author:
PhET Interactive Simulations
Date Added:
10/05/2021
NC2ML About the Cluster - Cluster 5
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CC BY-NC-ND
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This document is the About the Cluster document created by the authors of the NC2ML Instructional Frameworks. Read this document prior to teaching the cluster in order to get insight into the clustering of the standards, mathematics to be taught, and important considerations.

This document is not remixable since the document has been written by creators of the NC2ML Instructional Frameworks.

Subject:
Mathematics
Material Type:
Curriculum
Reference Material
Date Added:
11/11/2019
Partitioning
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Students will observe the base ten representation and choose the correct numeric representation in this interactive.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
ICT Games
Author:
ICT Games
Date Added:
02/26/2019
Planting Trees (AIG IRP)
Conditional Remix & Share Permitted
CC BY-NC
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This is a problem solving worksheet based on helping the environment by planting trees.  The problem involves the real-world task of choosing different trees to plant based on cost. Students use strategies to add two digit numbers. This lesson was developed by NCDPI as part of the Academically and/or Intellectually Gifted Instructional Resources Project. This lesson plan has been vetted at the state level for standards alignment, AIG focus, and content accuracy.

Subject:
Mathematics
Social Studies
Material Type:
Lesson Plan
Author:
Melody Casey
Date Added:
11/23/2020
Popcorn Box Engineering
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CC BY-NC-SA
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Students work in teams to follow criteria and constraints to design their own container that holds pompoms (popcorn). When this is completed they need to test and record how many pom-poms their container will hold. Students find that counting and organizing groups of ten is the best way to do this. They record their information on a data analysis sheet and the following day they compare their numbers and amounts.

Subject:
Mathematics
Material Type:
Activity/Lab
Author:
Carrie Robledo
Scarlett Chapman
Date Added:
04/15/2021
T4T Cluster 5 Family Letters (English & Spanish)
Conditional Remix & Share Permitted
CC BY-NC-SA
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The Family Letters are intended to be sent home at the beginning and middle of the cluster. They explain big ideas of the cluster using family-friendly language. Families can also find tips for working with their children at home, digital games, videos, and books. This file contains both English and Spanish versions of the Family Letters.

Subject:
Mathematics
Material Type:
Homework/Assignment
Reading
Reference Material
Date Added:
11/12/2019
T4T Cluster 5 Games
Unrestricted Use
CC BY
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This resource is from Tools4NCTeachers.Math games are fun, motivating, and provide opportunities for students to build number concepts, reasoning, and fluency. These games may be used as math stations or as whole group learning opportunities. This file contains directions and materials for Cluster 5 math games.

Subject:
Mathematics
Material Type:
Activity/Lab
Game
Interactive
Author:
DAWNE COKER
Date Added:
06/09/2020
T4T Cluster 5 Next Steps
Conditional Remix & Share Permitted
CC BY-NC-SA
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The intended purpose of this document is to provide teachers with a tool to determine student understanding and suggest instructional moves that may help guide a student forward in their learning. It is not an exhaustive list of strategies.

Subject:
Mathematics
Material Type:
Reference Material
Teaching/Learning Strategy
Date Added:
11/10/2019
Ten More Game
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Players take turns to roll a die and calculate the total of the number rolled plus 10. After each roll the player places a counter on a corresponding number on the board. For example, if a 4 is rolled the player may place a counter on any 14 on the board because 4+10=14. Play continues until one player has 4 counters in a row (horizontally, vertically, or diagonally). Playing board template provided.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
02/26/2019