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Description

Overview:
Students will be grouped into teams. Then each team will create a pathway for their Hexbug to travel. The Hexbug path should be 5 feet from beginning to end and must include two curves, a hill, one bridge and one tunnel. The Hexbug must travel from the beginning to the end without any assistance. Each team will have a timer and will have 20 minutes to design the quickest path they can for their Hexbug.  After the first race teams will have 5 minutes to talk about changes they can make and 5 minutes to make the changes. There will be one final race to see if a different team is able to win.
Subject:
Science
Level:
Upper Primary
Material Type:
Activity/Lab
Author:
Date Added:
04/19/2021

Comments

J. Tyler Callahan on Sep 16, 10:09am

If students were given a choice for the devices, hardware & software being used, this lesson would align with K2.CS.01, K2.CS.02, K2.CS.03, 35.CS.01 & 35.CS.02.

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