Updating search results...

Search Resources

4 Results

View
Selected filters:
  • NC.CSS.35.AP.10 - Identify and debug erros in an algorithm or program to ensure it runs ...
4th Grade Patterns of Earth and It's Moon Wake CS Lesson Plan - Individual
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

In this lesson, students will know the appearance of the moon changes in a specific pattern and repeat this sequence over the course of approximately 28 days. In addition, discuss that Earth’s rotation causes one side of planet Earth to receive light rays from the sun. Earth to receive light rays from the sun. This phenomenon is called day. (Understand, Key Concept 2). Discuss that Earth’s rotation causes one side of planet Earth not to receive light rays from the sun. This phenomenon causes darkness which is called night. Lesson integrates computer science using Bee-Bots

Subject:
Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Quentin Murray
Date Added:
06/22/2023
Collaborative Coding with micro:bit
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This lesson emphasizes the 4 Cs (critical thinking, collaboration, creativity, and communication). It is designed with a media center setting in mind, but could take place in a regular classroom.

Students will work in pairs, with each partner creating a written plan for a micro:bit coding project. They will then trade plans with their partners and follow their partner’s written plan to create appropriate code. If micro:bits are available, students will then download the code to the physical device(s) to see it run.

Next, students will reflect on the collaborative process and record their reflections, either in written form or as a video or audio recording. These reflections can be shared with either the instructor or the entire group.

Subject:
Applied Science
Computer Science
English Language Arts
Material Type:
Lesson Plan
Author:
Sarah Breeze
Date Added:
08/16/2023
Pathways for Hexbugs
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will be grouped into teams. Then each team will create a pathway for their Hexbug to travel. The Hexbug path should be 5 feet from beginning to end and must include two curves, a hill, one bridge and one tunnel. The Hexbug must travel from the beginning to the end without any assistance. Each team will have a timer and will have 20 minutes to design the quickest path they can for their Hexbug.  After the first race teams will have 5 minutes to talk about changes they can make and 5 minutes to make the changes. There will be one final race to see if a different team is able to win.

Subject:
Science
Material Type:
Activity/Lab
Author:
Carrie Robledo
Date Added:
04/19/2021