This is a two-part activity on ordered pairs, distance, reflection. Part 1 consists of four stations where students will identify ordered pairs points, plot points, and determine distance and reflection. During part 2 students will plot points from part 1 and then code a mini sphero robot to move to selected points.
This is a financial literacy game of life activity. This interactive game will show students the importance of creating and maintaining a budget.
- Business, Finance and Information Technology Education
- Career Technical Education
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SAMR rubric template for developing classroom technology assignments aligned to curriculum standards. Develop an appropriate curriculum assignment using each of the four levels of technology integration.
The chart is a guide to help track technology misuse by students and provide appropriate disciplinary action for misusing school assigned devices. The chart can be used for all different types of devices such as laptops, iPods, iPads, desktop computers, etc.