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Adding Apps on Clever
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Overview:

Clever is an application platform embedded inside the NCEdCloud and hosts many of the apps and resources educators use for student instruction. Some of the resources include SAS Curriculum Pathways, MasteryConnect, Lexia and so on. Additionally, educators can add their own favorite apps from either the Apple or the Chrome Store.

Subject:
Professional Development
Material Type:
Presentation
Author:
BHUVANESWARI RAMACHANDRAN
Date Added:
12/05/2019
Aventuras en el NOC
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CC BY-NC-SA
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Explore the Nantahala Outdoor Center….¡en español! This promotional tour accompanies a thematic unit intended for honors students. Embedded are vocabulary and structures used to talk about camping and adventure sports. Students will then apply what they have learned to their own virtual tour.

Subject:
World Languages
Material Type:
Interactive
Author:
Jade Dickerson
Date Added:
02/01/2022
Avoiding Pitfalls in the Virtual Classroom by Will Allred
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In this session, we will highlight common pitfalls to avoid in the virtual classroom. I will introduce to attendees a variety of digital tools that can make virtual learning a bit easier for everyone involved.

Links to session resources:

https://docs.google.com/presentation/d/1XT6zoEB3_y3Q_YomfHoH_SC-fFv2fx0zS9EvIRORblE/edit

https://docs.google.com/document/d/18Cv_kTYgJjjaz7cKWqwF3GJC0o7evbl9ZB3xKFJFtd0/edit

https://docs.google.com/presentation/d/e/2PACX-1vS9fEPZDOYS2nZxJfIrbovlVQgtYBH9KOronb7pUk9IDRbDVyq2Qa-DbaPAaC-2lyEMzRtG5t7zxbBh/pub?start=false&loop=false&delayms=3000&slide=id.p

https://docs.google.com/presentation/d/1tZqTz6mqrWPb2Vk7r2DdF5CxCCuhFDzcR3Suhp-MHXM/edit#slide=id.p

Subject:
Professional Development
STEM
Material Type:
Teaching/Learning Strategy
Date Added:
11/10/2020
Bring Literacy to Life With Technology by Ashley Priem
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This session will bring new, integrated ideas and technology know-how to the K-5 teachers. Our goal for the session is to engage students, teachers, and parents, to share sample lessons, substantial amounts of free resources, and ways to integrate tech.

Link to presentation slides:

bit.ly/Literacy2Life

Subject:
English Language Arts
Reading Literature
Professional Development
STEM
Material Type:
Teaching/Learning Strategy
Date Added:
11/10/2020
CS Fundamentals 3.10: Loops with Rey and BB-8
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Building on the concept of repeating instructions from "Getting Loopy," this stage will have students using loops to help BB-8 traverse a maze more efficiently than before.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.11: Harvesting Crops with Loops
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In the preceding stage, students used loops to create fantastic drawings. Now they're going to loop new actions in order to help the harvester collect multiple veggies growing in large bunches.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.13: Sticker Art with Loops
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Watch student faces light up as they make their own gorgeous designs using a small number of blocks and digital stickers! This lesson builds on the understanding of loops from previous lessons and gives students a chance to be truly creative. This activity is fantastic for producing artifacts for portfolios or parent/teacher conferences.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.14: The Big Event
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Students will soon learn that events are a great way to add flexibility to a pre-written algorithm. Sometimes you want your program to be able to respond to the user exactly when the user wants it to. Events can make your program more interesting and interactive.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.15: Build a Flappy Game
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In this special stage, students get to build their own Flappy Bird game by using event handlers to detect mouse clicks and object collisions. At the end of the level, students will be able to customize their game by changing the visuals or rules.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.16: Chase Game with Events
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In this online activity, students will have the opportunity to learn how to use events in Play Lab and to apply all the coding skills they've learned to create an animated game. It's time to get creative and make a game in Play Lab!

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.17: Picturing Data
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Data can be used to help students understand their world and answer interesting questions. In this lesson, students will collect data from a Play Lab project and visualize it using different kinds of graphs.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.5: Debugging in Maze
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Debugging is an essential element of learning to program. In this lesson, students will encounter puzzles that have been solved incorrectly. They will need to step through the existing code to identify errors, including incorrect loops, missing blocks, extra blocks, and blocks that are out of order.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.6: Collecting Treasure with Laurel
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In this series of puzzles, students will continue to develop their understanding of algorithms and debugging. With a new character, Laurel the Adventurer, students will create sequential algorithms to get Laurel to pick up treasure as she walks along a path.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019
CS Fundamentals 3.8: Binary Bracelets
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Binary is extremely important in the world of computers. The majority of computers today store all sorts of information in binary form. This lesson helps demonstrate how it is possible to take something from real life and translate it into a series of ons and offs.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
09/09/2019