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  • NC.CSS.K2.AP.03 - Develop programs with sequences and simple loops to express ideas or a...
Bee Bot: A Quest to Find Letters
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In this lesson, students will show their phonemic awareness, letter recognition knowledge and basic understanding of coding to program a Bee bot to reach a particular letter.

Subject:
Applied Science
Computer Science
English Language Arts
Material Type:
Activity/Lab
Author:
Angela Ariza
Date Added:
06/22/2023
Bee-Bot Life Cycle
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Students will review their knowledge about the life cycle of frogs and butterflies by using a bee-bot to make a path to the correct stages of the life cycles. This would be a review lesson for kindergarten students that have already learned about the life cycles of frogs and butterflies.

Subject:
Applied Science
Computer Science
Life Science
Science
Material Type:
Lesson
Author:
Rebecca Norton
Date Added:
06/22/2023
Bee Bots on the Map
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In this lesson, students will identify locations around the classroom by programming a Bee Bot to move to specific locations on a map using positional words.

Subject:
Applied Science
Computer Science
Social Studies
Material Type:
Activity/Lab
Formative Assessment
Interactive
Lesson
Lesson Plan
Author:
Sophia Moffatt
Date Added:
06/22/2023
Beebot Around Town to Find Local Birds
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In this lesson, Kindergarten students will take a walk through campus and look for local birds. They will identify the birds they see based on their unique characteristics. Then they will use pictures of these birds to make algorithms using the Beebot having the Beebot move from start to the picture of the bird placed randomly on the mat. This lesson ties in NCSCOS standards for Science, and Computer Science.

Subject:
Applied Science
Computer Science
Science
Material Type:
Activity/Lab
Lesson
Author:
Kelly Bailey
Alexis Jennings
Date Added:
06/22/2023
Buzzing Into the Pollinator Garden
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In this lesson, students will listen to a story about the importance of pollinator gardens in our community. They will discuss flowers that could be used in a pollinator garden and will program the Bee Bot to move through the pollinator garden according to the algorithm they create.

Subject:
Applied Science
Computer Science
Life Science
Science
Material Type:
Activity/Lab
Author:
Alexis Jennings
Kelly Bailey
Date Added:
06/22/2023
K-2 SPIDERS!!!
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Students will learn about spiders, and be able to name the different parts of the spiders. Students will learn how they get food, water and what they eat. Coding the “Spider” (mouse bot) to get the food to the web.

Subject:
Applied Science
Computer Science
Life Science
Science
Material Type:
Activity/Lab
Lesson Plan
Date Added:
03/17/2023
K: Animals Dash-ing
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In this lesson, students will reflect on how animals and objects move in the environment and replicate their motion using a DASH robot and essential vocabulary words.

Subject:
Applied Science
Computer Science
Science
Material Type:
Lesson
Author:
Mary Couch
Date Added:
06/22/2023
Kindergarten Classroom Community Intro to Coding
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This lesson is about creating a safe classroom community. It provides opportunities for students to gain skills in solving problems and communication. Coding is introduced as an option/follow-up.

Subject:
Applied Science
Computer Science
Social Studies
Material Type:
Activity/Lab
Interactive
Lesson Plan
Author:
Star A. Davis
Date Added:
08/16/2023
NC STEM & Robotics Competition Resources: EV3
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These resources are from Moore County's 2019 EV3 Competition, all resources are provided by Moore County.  Teams will complete 4 rotations through randomly chosen boards with STEM Career themes. Each board is designed with two levels of play. Stickers or punches will be provided on student passports for each level the team that completes.

Material Type:
Activity/Lab
Author:
Stokes, Rebecca
Date Added:
09/06/2022