In this problem-based learning module, students will 'dig' for fossils in a …
In this problem-based learning module, students will 'dig' for fossils in a digital environment, using the advanced graphing techniques of line-of-best-fit and piecewise functions to look for different kinds of trends in the health of the history of the earth. They will apply this information to their knowledge of the laws of superposition and index fossils to form a complete analysis in the historical health as well as to predict where we are going in the future.
In this problem-based learning module, students will be asked to brainstorm ideas …
In this problem-based learning module, students will be asked to brainstorm ideas and think innovatively both independently and collaboratively in addressing a real-world problem that is relevant to their daily lives and health. Are students aware of their calorie intake and how it affects their overall health? Students will investigate the calories consumed in a typical day and how much physical activity is needed to stay healthy and fit. Students/teams will be encouraged to use the internet for research purposes in their design phase. Students will utilize various online platforms to design an infographic that can be shared with relevant individuals in the community and others in the school building
This problem-based learning module is designed to master the Ohio Learning standard …
This problem-based learning module is designed to master the Ohio Learning standard of Science in Earth and Space Science number 2, Cycles and Patterns of Earth and the Moon. Thermal-energy transfers in the ocean and the atmosphere contribute to the formation of currents, which influence global climate patterns. Students will be exploring the various factors affecting the climate patterns we experience due to thermal energy. Students will work independently as well as with a partner. The final product is expected to be presented to their peers and teachers. This blended module includes teacher-led instruction, student-led stations, real world data analysis and technology integrated investigations.
In this problem-based learning module, students will use their knowledge of the …
In this problem-based learning module, students will use their knowledge of the ancient Roman Empire and will work to analyze critical theories historians agree contributed to the fall of Rome. Students will then work to compare the problems faced by the Romans with problems citizens of the United States still largely face today. Through this investigation, students should recognize how modern technology, government agencies, laws and resources help to solve societal problems that could have once destroyed an empire. With this new understanding, students should work to present a solution to a major problem that plagued the Roman Empire during the years leading up to its collapse.
This source provides a two day lesson plan that focuses on reinforcing …
This source provides a two day lesson plan that focuses on reinforcing themes, retelling a sequence of events, comparing/contrasting stories that are told in different cultures. It can be used more than one day easily by changing the assigned fairy tale of focus. The extension activity gives students the opportunity to demonstrate their understanding and application of story elements and standards taught.
Students will learn how to compare and order decimals. They will have …
Students will learn how to compare and order decimals. They will have opportunities to use the <, >, and = symbols to correctly compare decimals, read comparison statements, and then apply that information to ordering decimals from least to greatest and vice versa.
While studying the Articles of Confederation government and the Constitutional Convention in …
While studying the Articles of Confederation government and the Constitutional Convention in this problem-based learning module, the students will determine the benefits of peacefully changing an inept government. They will deduce the crucial steps needed for peaceful change to happen within a society. An area of research will be chosen to help solve a problem critical to the students' middle school lives. Feedback will be gathered through a video interview or a Google Form survey of crucial stakeholders. Students will research the alternatives to improve upon their selected problem. Students will present their findings to a decision maker and wait to receive feedback.
In this problem-based learning module, students will investigate why is it important …
In this problem-based learning module, students will investigate why is it important that students be careful what is posted for everyone to see. Students will investigate and discuss these questions during this module that directly relate to their daily life. Students will work cooperatively in groups to design an infomercial to be presented to elementary students and/or parents and community members. Key Learning Targets: I can use technology to produce and publish my work, and link to sources. I can include multimedia projects or visual displays when they will be helpful in clarifying and emphasizing information. I can actively participate and contribute to a discussion with my teacher and my peers. I can present my findings to a group or audience in a clear and concise way. I can create a storyboard to prepare a public service announcement. I can compare contrast trends of technology. I can write an explanatory paragraph to examine a topic (present and future digital footprint).
In this problem-based learning module, students will explore the importance of sleep …
In this problem-based learning module, students will explore the importance of sleep and the impact sleep has on their lives. During the launch phase students can choose to record sleep data via downloaded apps or in a sleep diary. Days 2 through 4 have students explore the concept and necessity of living organisms need to sleep. On day 2 the participants will take a series of cognitive test for baseline data. Through station rotation and a jigsaw activity learners will become familiar with circadian rhythm and sleeping disorders. Finally, days 5-7 have the students produce a video or infographic to communicate the importance of sleep and its relationship to performance both physically and academically.
This resource provides a lesson plan over 3 class periods centered around …
This resource provides a lesson plan over 3 class periods centered around food chains and food webs in an ecosystem. Students will participate in a variety of digital and non-digital activities to master content such as parts of food chains and food webs, types of producers and consumers, and the interdependency of organisms in an ecosystem.
Combined with the three other modules bearing the same name, students will …
Combined with the three other modules bearing the same name, students will learn what is trustworthy on the internet. This module focuses on the credibility of websites based on who created it, when it was created/updated, and why it was created. After students go through a station rotation on the subject, they will create a checklist, in small groups, that will help peers understand which sources to trust on the internet.
In this problem-based learning unit, the Class will discuss what it means …
In this problem-based learning unit, the Class will discuss what it means to be empathetic. Then, situations in which empathy is necessary will be role played. Students will then roll 2 dice, one die will determine their audience and the other die will determine the task they are to create a solution to. Sample audience and tasks include creating a tool to access an out of reach object for a child, vision impaired, or person in a wheelchair. Students will hand draw prototypes and then utilize a free online 3D modeling application to design their solutions for sharing.
Throughout this problem-based learning module students will address real world skills. Students …
Throughout this problem-based learning module students will address real world skills. Students will be asked to brainstorm ideas and think innovatively both independently and collaboratively in addressing a real-world problem that is relevant to their daily lives and surroundings. Students/teams will be encouraged to use the internet for research purposes in their design phase. What components should be included for a modern, updated classroom? Students will utilize various online platforms to design an ideal, modern, 21st century "dream classroom ". Students will incorporate components that would meet the needs of all learners and a classroom that would be able to integrate technology. These classrooms can be shared with relevant individuals in the community and others in the school building.
In this problem-based learning module, students will research the needs vs wants …
In this problem-based learning module, students will research the needs vs wants of a typical family in the US. They will also research the basic bills a typical family pays throughout a month, create a budget plan for a fictional family assigned to each group, and present budgets to authentic audience.
In this problem-based learning module, students will be given the chance to …
In this problem-based learning module, students will be given the chance to plan their idea of the perfect party. They are given a budget of $2,500, this is the maximum amount of money they can use. The goal is for students to plan a party that they think people would want to attend and would enjoy being a part of. The students will need to come up with categories of what their party will need (food/drink, decorations, entertainment, location, etc). These will then be the stations students will move at their own pace through to complete the party planning. At each station they will need to identify what they are doing to have/do for the party and how much it will cost. They will then have to figure out the unit cost (cost per person) for that category. The final station should allow for students to find the total cost of their part and total unit cost per person for the party. If the total cost exceeds $2,500 students should make adjustments as needed. Students will then create an advertisement (commercial, flyer, poster etc.) to promote their party as the "PARTY OF THE YEAR! " Students will then present these advertisements to school staff, parents, administrators etc. to vote on the party they would want to throw for their own child. They should take into consideration cost per person, entertainment, and enjoyment of the party.
This resource provides a lesson plan over 2-3 class periods centered around …
This resource provides a lesson plan over 2-3 class periods centered around the skeletal system in the human body. Students will participate in a variety of digital and non-digital activities to master content such as learning the basic functions of the skeletal system and naming the bones in the human body.
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