Students discover engineering and use the design thinking process to create prototypes to show their learning about engineering.
Design and build extensions onto the Driving Base and program it to complete two tasks. Students will learn and practice engineering and manufacturing techniques, cooperation and teamwork skills as they build and code an Autonomous Mobile Robot.
Students construct a bridge that will get Cupid to his destination and withstand all of his Valentines. They will build a bridge with only candy hearts and toothpicks.
Each group will build a different building 2-level wing of the team's school in one day but can only use the materials provided to the team. Each wing must include several classrooms for drones to survey and land.
Students will have to decide and plan which items they want Dash to go after during a game demonstrating the effects of supply, demand, and scarcity.
Presentation provides various ways teachers can incorporate drones into the 4 major disciplines of the curriculum.
In this lesson students work in collaborative groups to collect, represent, and interpret numerical data that they generate by using Sphero robots to knock down bowling pins!
Students will engineer a house that can withstand the force of a hurricane. Students will think about wind forces and the structures of houses to create their house using certain materials.
Students will be asked to build a bridge that spans a “river” (a sheet of paper), with common building materials. The bridge needs to span the river without touching the “water”. It only needs to join together in the middle- it does not need to hold any weight (unless you decide to make the challenge more difficult).
Students will be asked to build a functional pencil box- one that can hold at least 4 pencils, with a lid that closes- that will also hold all pencils in when turned upside down. Students will work in groups of 2-4 and will test their pencil box at the end of the activity.
In this lesson, students will build a wall for Humpty Dumpty (a plastic egg) to sit upon- with the goal of building the TALLEST, SAFEST wall possible in a limited amount of time. Students will not only need to collaborate well in their design but also utilize good teamwork as they build quickly due to the time constraint. Humpty must stay safe at the top of the wall when time is called.
Sam the worm was out sailing and his boat capsized! Students will be given a gummy worm (Sam), a gummy life saver (the life preserver), a cup, and paper clips. Their task is to get Sam into his life preserver and back into his boat prior to time expiring.- all while using just one paper clip for each group member and not letting Sam fall into the water (ie, they can’t drop Sam). Also, Sam’s boat (the cup) must be flipped back over so he can be safe inside once more.