Bottle flip ratio activity - Learning what ratios are, students will be …
Bottle flip ratio activity - Learning what ratios are, students will be challenged to engage in a bottle flip ratio game, where the students will flip a water bottle 5 times and will have to predict how many times it will land straight up. Then, after completing the 5 rounds, they will write the ratio for the actual results. To ‘amp’ up the next challenge, the students will have to brainstorm how much more water they should add to the water bottles to see if they can make a more accurate prediction of how many many times the water bottle will actually land upright. They will see if their prediction ratio is closer to the result ratio.
Students will explain how various forces affect the motion of an object. …
Students will explain how various forces affect the motion of an object. Students know that a magnet pulls on all things made of iron without touching them, and that this pulling can result in motion. Students know that a magnet attracts some metals, but not all of them. Students know that a magnet has a force field and poles that determine how a metal affected by the magnet will behave within its field.
Students will make a car move using the forces of magnets to turn around, go backwards, and drive along a path without touching it.
This standard asks students to generate a pattern from a given rule …
This standard asks students to generate a pattern from a given rule and identify features of the given pattern. Students will be given a rule and will create patterns that consist of repeated sequences of shapes or growing sequences of designs. Students will then analyze other groups patterns.
Students will be given a family (animal type such as bear, zebra, …
Students will be given a family (animal type such as bear, zebra, etc) and given traits from each member (family tree). Name and social traits listed will be given and students will create their own list of the traits in a chart.
After completing the chart for their “family”, the students will create a “kid” and incorporate the hereditary and social traits.
Students will build a balloon powered car. After reading the book, If …
Students will build a balloon powered car.
After reading the book, If I Built A Car, by Chris Van Dusen, https://youtu.be/t-uX-5DyULA students will build a balloon powered car. We will test each car to see which car travels the farthest,
Students will design a personal landing carrier to land on Planet X. …
Students will design a personal landing carrier to land on Planet X. The carrier will house an explorer (a raw egg) that can land successfully near a given target from a set height with the following constraints:
The landing carrier must: 1. Hit a target area on the planet 2. Protect the explorer (egg) during landing. 3. Allow the explorer to exit the lander to conduct scientific excursions. (15 seconds or less). 4. Nothing can be used on the floor (to cushion)
Using the materials- balloons, straws, string, tape, and weights students will design …
Using the materials- balloons, straws, string, tape, and weights students will design a rocket that will travel to a certain distance such as between 4 and 5 meters. Students will measure the distance of their attempts and record results. They will design a balloon rocket that will travel to the target area and not beyond by discovering the relationship between force and mass.
In this part of the unit, students are exploring how global temperatures …
In this part of the unit, students are exploring how global temperatures have changed over the past hundred years. Students will examine tables and graphs about global temperatures and carbon dioxide levels, human consumption of food, and human consumption of natural resources. They will find patterns in the graphs. Based on this data, students will construct an argument about how human activities (increase in population and consumption of natural resources) cause global temperatures to increase.
In fourth grade, students learn how to be better researchers and using …
In fourth grade, students learn how to be better researchers and using AR Flashcards, they are taken to a new level with the interactivity of augmented reality. AR Flashcards Lincoln is an iOS app where students can see a full size Lincoln deliver the Gettysburg address, place magical doorways on the ground and walk through them using their device to visit places Lincoln lived.
Computational thinking assists students to break down problems into smaller parts so …
Computational thinking assists students to break down problems into smaller parts so that it is easier to understand and solve them. Abstraction is pulling out specific differences to make one solution work for multiple problems.
In this activity, students explore the effect of chemical erosion on statues …
In this activity, students explore the effect of chemical erosion on statues and monuments. They use chalk to see what happens when limestone is placed in liquids with different pH values. They also learn several things that engineers are doing to reduce the effects of acid rain.
Students conduct a simple experiment to model and explore the harmful effects …
Students conduct a simple experiment to model and explore the harmful effects of acid rain (vinegar) on living (green leaf and eggshell) and non-living (paper clip) objects.
Students are introduced to the differences between acids and bases and how …
Students are introduced to the differences between acids and bases and how to use indicators, such as pH paper and red cabbage juice, to distinguish between them.
The math learning center is an app and online platform that allows …
The math learning center is an app and online platform that allows students to use manipulatives virtually. In this activity, students will use virtual manipulatives to add fractions.
Parents are able to see student work as soon as it is …
Parents are able to see student work as soon as it is posted. In this activity, students will solve a math problem with three integers and explain their thinking using SeeSaw.
These video cartoons illustrate 5 e-safety SMART rules and include a real …
These video cartoons illustrate 5 e-safety SMART rules and include a real life SMART Crew of young people, who guide the cartoon characters in their quest, and help them make safe online decisions. Chapter 1 focuses on what type of digital emails should be accepted, Chapter 2 focuses on reliable information, Chapter 3 focuses on keeping information safe, Chapter 4 focuses on telling on cyberbullies, and Chapter 5 focuses on being careful when meeting online friends. The cartoon video can be viewed in 5 chapter lessons or downloaded as an entire/whole video which is about 19 minutes. Excellent for students between 7 and 12 years of age.
Students are introduced to measuring and identifying sources of air pollution, as …
Students are introduced to measuring and identifying sources of air pollution, as well as how environmental engineers try to control and limit the amount of air pollution. In Part 1, students are introduced to nitrogen dioxide as an air pollutant and how it is quantified. Major sources are identified, using EPA bar graphs. Students identify major cities and determine their latitudes and longitudes. They estimate NO2 values from color maps showing monthly NO2 averages from two sources: a NASA satellite and the WSU forecast model AIRPACT. In Part 2, students continue to estimate NO2 values from color maps and use Excel to calculate differences and ratios to determine the model's performance. They gain experience working with very large numbers written in scientific notation, as well as spreadsheet application capabilities.
Students will soon figure out algorithms are part of the many things …
Students will soon figure out algorithms are part of the many things they do everyday from planning their day, working on a project to writing code. An algorithm is a detailed step-by-step instruction set or formula for solving a problem or completing a task.
Students will understand that just like we follow rules in our classroom …
Students will understand that just like we follow rules in our classroom and communities we follow rules about our technology. They will also learn the positive outcome of following a specific set of rules.
This lesson can be used and adapted to teach procedures for any device students are using. For example, in Kindergarten I would adapt and reuse this lesson to teach students how we use and care for our beebots, before completing beebot lessons.
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