This web site allows students to view parts of the Bayeux Tapestry …
This web site allows students to view parts of the Bayeux Tapestry which tells the story of early Enligh History through a series of pictures. The activities attached to it allow students to create their own tapestry story along with the creation of objects from the time period. There are also suggestions for ways to tie the tapestry in with other subject areas.
Students will listen to Brown Bear, Brown Bear, What Do You See? …
Students will listen to Brown Bear, Brown Bear, What Do You See? by Bill Martin Jr. and Eric Carle and use color vocabulary to help them recall the story. They will be able to complete a sentence frame using color vocabulary to show their comprehension of the book.This art history activity will allow students to practice using their new color vocabulary.
Students will listen to Brown Bear, Brown Bear, What Do You See? …
Students will listen to Brown Bear, Brown Bear, What Do You See? by Bill Martin Jr. and Eric Carle and use color vocabulary to help them recall the story. They will be able to complete a sentence frame using color vocabulary to show their comprehension of the book.This art history activity will allow students to practice using their new color vocabulary.
Watch this online video modeling an outdoor activity for your students. Building …
Watch this online video modeling an outdoor activity for your students. Building an elf or fairy house is becoming a popularly recommended “nature play” activity, especially for young children. Research shows unstructured time in nature increases cognitive, creative, psychical, and emotional development in children. It also increases children’s connection to nature and their likelihood of holding conservation values as an adult.
Students will create intricate designs using Artist in today's set of puzzles. …
Students will create intricate designs using Artist in today's set of puzzles. By continuing to practice nested loops with new goals, students will see more uses of loops in general. This set of puzzles also offers a lot more potential for creativity with an opportunity for students to create their own design at the end of the stage.
This lesson features Sprite Lab, a platform where students can create their …
This lesson features Sprite Lab, a platform where students can create their own interactive animations and games. In addition to behaviors, today students will incorporate user input as events to create an "alien dance party".
Watch student faces light up as they make their own gorgeous designs …
Watch student faces light up as they make their own gorgeous designs using a small number of blocks and digital stickers! This lesson builds on the understanding of loops from previous lessons and gives students a chance to be truly creative. This activity is fantastic for producing artifacts for portfolios or parent/teacher conferences.
Students will be introduced to using functions on Code.org. Magnificent images will …
Students will be introduced to using functions on Code.org. Magnificent images will be created and modified with functions in Artist. For more complicated patterns, students will learn about nesting functions by calling one function from inside another.
In this lesson, students continue to practice `for` loops, but this time …
In this lesson, students continue to practice `for` loops, but this time with Artist. Students will complete puzzles combining the ideas of variables, loops, and `for` loops to create complex designs. At the end, they will have a chance to create their own art in a freeplay level.
The next five lessons provide an opportunity for students to put their …
The next five lessons provide an opportunity for students to put their coding skills to use in a capstone project. This project will help individuals gain experience with coding and produce an exemplar to share with peers and loved ones. This is intended to be a multi-lesson or multi-week project where students spend time brainstorming, learning about the design process, building, and then presenting their final work.
In the "Explore" stage, students will play around with pre-built Artist and Sprite Lab programs for inspiration. Next, students will learn about the design process and how to implement it in their own projects. They will then be given the space to create their own project in Artist, Sprite Lab, or any other interface that you are comfortable providing. (This is likely the longest stage of the project.) Students will then revise their code after testing and peer review. Finally, students will be able to present their finished work to their classmates.
In this lesson, students will take control of the Artist to complete …
In this lesson, students will take control of the Artist to complete drawings on the screen. This Artist stage will allow students to create images of increasing complexity using new blocks like `move forward by 100 pixels` and `turn right by 90 degrees`.
Watch student faces light up as they make their own gorgeous designs …
Watch student faces light up as they make their own gorgeous designs using a small number of blocks and digital stickers! This lesson builds on the understanding of loops from previous lessons and gives students a chance to be truly creative. This activity is fantastic for producing artifacts for portfolios or parent/teacher conferences.
Now that students know how to layer their loops, they can create …
Now that students know how to layer their loops, they can create so many beautiful things. This lesson will take students through a series of exercises to help them create their own portfolio-ready images using Anna and Elsa's excellent ice-skating skills!
Students learn the vocabulary of contemporary sculpture and become able to distinguish …
Students learn the vocabulary of contemporary sculpture and become able to distinguish between abstract and realistic sculpture, mobile and stabile, and biomorphic and geometric. They build a Calder-style mobile online with the virtual mobile maker or offline with art supplies. Lastly, students complete a worksheet to connect the Fibonacci sequence to a mobile by Alexander Calder.
Students will create and use pinhole cameras to understand how artists use …
Students will create and use pinhole cameras to understand how artists use and manipulate light to capture images in photographs. They shoot and develop photographs made with pinhole cameras. They compare and contrast a nineteenth-century image, photographs taken with a pinhole camera, and pictures created with a digital camera or camera phone.
Students will create pinhole cameras to understand that light travels in a …
Students will create pinhole cameras to understand that light travels in a straight path. They describe the lines and shapes in a nineteenth-century photograph of a building and then use their pinhole cameras to trace the architecture of their school building.
Students will create pinhole cameras to learn how artists manipulate light to …
Students will create pinhole cameras to learn how artists manipulate light to make photographs. They describe and analyze a nineteenth-century photograph and use their cameras to capture the architecture of their school or other buildings.
Students hypothesize about the workings, setting, and size of this French quarry. …
Students hypothesize about the workings, setting, and size of this French quarry. Then, applying his working method of memory painting, they draw or paint a setting from memory after close observation without taking notes or preparatory sketches. A map of climates around the world, and a link to Butchart Gardens where students can see the transformation of an abandoned limestone quarry into public gardens is included with this resource.
Students will explore beauty in nature, learn the structure of the leaf/purposes …
Students will explore beauty in nature, learn the structure of the leaf/purposes of the leaf, learn draped slab forming technique, exhibit skills and craftsmanship in handling clay and exhibit skill in glazing.
This is the first lesson in a sequential unit. Students view ceramic …
This is the first lesson in a sequential unit. Students view ceramic vessels from different time periods and cultures, and discuss their meanings, functions, and original contexts. They develop criteria for value and meaning of these objects, and create a timeline to situate the objects in history.
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