Can you create a robot or device that can communicate an answer …
Can you create a robot or device that can communicate an answer to your partner? Students code a robot to communicate the answer to comparing two three-digit or two two-digit numbers to their partner. Students will need to complete a key to determine how they’re representing greater than, less than, and equal to.
A starting line and “target line” will be laid out on the …
A starting line and “target line” will be laid out on the floor of the activity area. Students will program their robots to traverse the perimeter of a triangle of specified dimensions. Students will have to use the Laws of Sines and Cosines to calculate the speed, direction, and travel time for each leg of their robot’s travel.
Students will resolve vectors into x and y-components, combine these values to …
Students will resolve vectors into x and y-components, combine these values to determine the components of the resultant, and determine the magnitude and direction of the resultant.
Once students demonstrate proficiency in VEX Robotics, it is time for the …
Once students demonstrate proficiency in VEX Robotics, it is time for the application of knowledge in Real World Situations.
Students will learn Automated Straightening, Studying Variables in code, how to run true/false statements, setting parameters in a sonar function, implementing functions with parameters in programs, and how to encapsulate discrete behaviors in functions.
Students then go on to work on straightening statements using if/then, how to change values which the Vex Sonar Sensor measures in, and explore values associated with the sonar sensor when it receives an echo and when it does not.
Design and build extensions onto the Driving Base and program it to …
Design and build extensions onto the Driving Base and program it to complete two tasks. Students will learn and practice engineering and manufacturing techniques, cooperation and teamwork skills as they build and code an Autonomous Mobile Robot.
In this STEM lesson, students will use a pattern to design and …
In this STEM lesson, students will use a pattern to design and build a robotic rover with cardboard and a balloon. They will investigate the engineering challenges of wheels, speed, and friction while they examine the concept of a prototype in engineering. Students will demonstrate the use of potential and kinetic energy and explain ways the rover can be used in space travel and exploration.
Engineering Technology provides learning opportunities for students interested in preparing for careers …
Engineering Technology provides learning opportunities for students interested in preparing for careers in the design, production, and maintenance of mechanical, telecommunications, electrical, electronics, and electromechanical products and systems.
First Lego League gives students the opportunity to engage in hands-on STEM …
First Lego League gives students the opportunity to engage in hands-on STEM experiences. Yes, students will develop skills in programming but FLL connects STEM concepts to real-world examples.
LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical …
LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical systems, electronics, and programming. This seminar is primarily a lab experience which provides students with resources to design, build, and program functional robots constructed from LEGO®s and a few other parts such as motors and sensors.
Students will listen to the book The Most Magnificent Thing by Ashley …
Students will listen to the book The Most Magnificent Thing by Ashley Spires and then collaboratively work together to make a doll that talks using the Scratch program and a Makey Makey. (These two tools were introduced and taught prior to this lesson.)
These slides are used to introduce Ozobot to Kindergarten to use science …
These slides are used to introduce Ozobot to Kindergarten to use science motion vocabulary and explore robotics in the real world. Students explore how Ozobots use light and color sensors to "read" the information in order to move. This is a launching point for further lessons on how to color "code" the types of movement. Lessons are available at https://portal.ozobot.com/lessons
Students learn about the concept of pushing, as well as the relationship …
Students learn about the concept of pushing, as well as the relationship between force and mass. Students practice measurement skills using pan scales and rulers to make predictions about mass and distance. A LEGO MINDSTORMS(TM) NXT robot is used to test their hypotheses. By the end of the activity, students have a better understanding of robotics, mass and friction and the concept of predicting.
In this session teachers will explore try out some of the science …
In this session teachers will explore try out some of the science challenges. All lessons align to the NEXT Generation Science standards. These are easily transfer over to the NC Science standards. English Language Arts is easily integrated through the documentation tool. Students do reflective writing about their design and solution. These lessons can meet science standards in K-5. First Lego League Junior prepares them for more advance robotics and engineering. The FIRST Core Values helps students to work as a team.
Students solidify their understanding of the terms "circumference" and "rotation" through the …
Students solidify their understanding of the terms "circumference" and "rotation" through the use of LEGO MINDSTORMS(TM) NXT robotics components. They measure the circumference of robot wheels to determine how far the robot can travel during one rotation of an NXT motor. They sharpen their metric system measurement skills by precisely recording the length of a wheel's circumference in centimeters, as well as fractions of centimeters. Through this activity, students practice brainstorming ways to solve a problem when presented with a given scenario, improve their ability to measure and record lengths to different degrees of precision, and become familiar with common geometric terms (such as perimeter and rotation).
Using Sphero robots in the classroom to enforce mathematical concepts and connections …
Using Sphero robots in the classroom to enforce mathematical concepts and connections related to geometry, trigonometry, and basic algebra and introduce students to basic programming concepts. Students can explore through different tasks that deal with rate of change, distance formula (Pythagorean Theorem), angle of rotation (basic trigonometry), and related topics while applying those concepts to a physical activity. The Sphero tools also allow students with different programming experiences to tailor their work to fit their skill level from basic (block programming) to advanced (Java). The tasks also promote collaboration between students to problem solve issues on the fly as they work to reach a common goal or compete to outdo other groups.
Learn how your school or district can host your own robotics competition/showcase …
Learn how your school or district can host your own robotics competition/showcase for students in grades K-8. Students of all ability levels program and engineer as they compete against other teams within the district. There are many advantages to hosting your own district event. Leave this session with a clear plan / materials for a competition this year!
Link to presentation slides: https://docs.google.com/presentation/d/1ajBRtk_bA5iQyO0V1iRLR2TtiqhPaY0ijU3YE_8flxg/edit#slide=id.g5da9679ea7_1_12092
Students will learn how to engage in a robotics club. Students will …
Students will learn how to engage in a robotics club. Students will work in teams to design and build a robot to complete a series of given tasks. Students will also learn how to program a robot to perform certain functions.
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